Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 15 11:01 am)
Are you casting a shadow on something? I know that sounds silly, but remember that unless you build one, theres no ground in Poser -- your render is done in space, as it were. The ground square in the pre-render window is simply for reference. Also, if youre using an import for a background (not as a texture on a background square, but just as an imported background), Poser wont put a shadow on it either.
Lighting in Poser can be frustrating. I find using spots more controllable than global lighting. Select one of the existing lights (botton of window) or add one from the light controls (upper left) and click on Light Properties and make sure it is "on" and "cast shadows". You can change the color at this time. Then got to the Object/Point at menu and select the object that you want to have the light point at. This may be a face, a bed, a hand ... and the light will point at that wherever you move it. You should also move the light by it's xyz tran settings so that it's not behind a wall. You can also point at a simple prop (cube) which you can make invisible on the Heirarchy menu and move about the scene wherever you want to get the rigth effect. Increase or decrease the shadow settings on the control dials and fuss around with the other controls while on fast tracking to get what you want.
Gordon
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What's the trick to get spots to cast shadows?
Even when "CAST SHADOWS" in the properties menu of an individual light is activated, it won't cast a shadow.
Does anyone know about the trick, where's my mistake?
Thanks,
Sentenza