Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 6:36 am)
hehehe...I've had those lights disappear on me too! I gave up...but maybe someone will have the trick! You can "fake" it all in photoshop or bring the enrie thing into Bryce or view or something and do the lighting in there. In Poser...maybe if the spot light is fooled around with you can get something...or 2 or 3 spotlights with very soft edges or mixed soft and hard?
I had this problem trying to make a torch look right and had to settle for a whole family of over-lapping spots... worked out for the best when it came to animating the flickering light. Kill the shadows on any you can to speed rendering. I didn't know pulling a omni light was a possibilty? I've been under the impression that they were fixed to a virtual spere outside the studio... like being able to move the sun and moon around, but not being able to take them out of the sky. I gotta look into that.
heyas; omni lights? what omni lights? poser only has infinite and spotlights, last i heard. and no, you can't move those around! you really need to do a 'ball' of spotlights. you can parent spotlights to each other (or to a prop) so once you build the ball, you can move them all as a unit. you can save the ball of lights to a light set (although im pretty sure you can't save them in a prop... i think i tried hacking them into a prop file, they didn't take.) just don't resize the lights. when you re-open your pz3 or load the light set, they'll be back at full size again. (dumb things.)
I've never heard of an omni light, and was assuming it was slang for infinite lights.... oh well, I think what bloodsong meant was; take a ball, parent spotlights to it - with the lights touching or overlapping the ball, pointing away from the center. Use as many lights as you think you need, ... as bloodsong pointed out, you could just parent the lights to each other, but the ball will give you an easy handle for when you want to move the whole group around.
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