Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
What we need in Bryce 5 or whatever for underwater scsnes is a type of water surface tyat behaves like the real thing :: it has a refractive index (default = that of water); it can be in waves read from a map or created by any suityable type of noise; it reflects / diffuses / transmits / refracts light like the real thing. Then "caustics" etc will take care of themselves. - When scuba diving in the Red Sea in Aug 1999, I did not see refraction caustics except in very shallow water. But we sure need a proper way to make a wavy sea surface as seen from underneath.