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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 19 3:46 am)



Subject: Trying something new, ran into a snag...help? .MAP related


RealDeal ( ) posted Fri, 25 January 2002 at 3:40 AM ยท edited Mon, 15 July 2024 at 11:17 PM

I'm trying to create some conforming clothing.
I exported a stock pair of shorts as .3ds format (i've never been able to get the 3dstudio plug-in to work). I modified the meshs in 3dStudio, exported the elements as seperate .3ds files.
I then loaded the origional clothing item in poser, and imported the .3ds element files, and transposed them exactly over the existing elements, then hit "replace element with prop".
I now have a fully conforming set of shorts, with a new modified mesh, but I can't for the life of me figure out how to get a material on the sucker; when I load the newly created .obj file with uvmapst.exe, it tells me I have no .MAP file, which I can understand. Can anyone tell me how to get a material onto this set of shorts?


PhilC ( ) posted Fri, 25 January 2002 at 3:47 AM

What you have done looks right. Have you tried running the OBJ through UVMapper?

philc_agatha_white_on_black.jpg


thgeisel ( ) posted Fri, 25 January 2002 at 6:12 AM

In uvmapper go to "edit" "new UVMAP" and choose planar. Uvmapper will create one: Save your map and the *-obj-file. Put the obj-file in the corresponding folder.If you choose the same name for the new *.obj file as the old one, delete the rsr file belonging to the obj-file.poser will build a new one.


RealDeal ( ) posted Fri, 25 January 2002 at 10:50 PM

Attached Link: http://www.vrhome.com/mediaphiles/shorts.pzz

file_261673.jpg

I tried using uvmapper; opened the obj, edit, new, planar; it created a map of the front side of the object only?? I'll include an non-production version of the figure to this post, if someone wants to take a crack at it & tell me how you fixed it, be my guest. I'm relatively certain I could start over from scratch, and make sure i attached mat co-ords in 3dstudio and they would carry over...but I did a BUNCH of stuff, thinking the maps wouldn't be a problem...several days worth, actually.


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