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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 7:38 pm)



Subject: Pure Poser?


oranda ( ) posted Wed, 30 January 2002 at 3:34 AM · edited Wed, 25 December 2024 at 9:08 AM

How much of the Poser Gallery is pure Poser?

I ask this as someone coming new to Poser. So far my experience of Poser, is that it is a fantastic human anatomy (+other creatures) manipulation package, but for the life of me I can't seem to find where in the Poser software there is anything that can create skies, greecian pillars, trees etc.

Am I naive to think at first all these brillint images came from Poser?

If I recall there is something somewhere on this site that states that the galleries contain images solely produced by the named software applications.

Isn't this a somewhat misleading?

Shouldn't the images either be cross posted to other galleries, or at least mention ALL the software that is used to create them. It's this kind of information a real beginner needs!


aleks ( ) posted Wed, 30 January 2002 at 3:56 AM

if you want to PROMOTE poser and show your SKILL in work with poser than it would be legitimate to have an pure poser gallery. since you (i guess) want to visualize your ideas and show your CREATIVITY, it doesn't really matter where to post - as someone said "if it FEELS like poser, than it goes in the poser gallery". it's a controversial issue and has been adressed before. do a search on "pure poser" for more infos.


Kelderek ( ) posted Wed, 30 January 2002 at 3:56 AM

Poser is not very advanced when it comes to manipulating other kinds of objects than humans (and other creatures). Therefore you can safely assume that trees, skies, advanced props etc are created in other software packages and imported into Poser. I don't know if there are any rules about how much of the picture that has to be pure Poser in order to qualify it for the Poser gallery. My personal opinion is as follows: -The characters should be manipulated and posed in Poser. -The scenery should be set up in Poser, but may of course include imported props, background images and stuff from other sources. -The final pic should be rendered in Poser. -Post work can be done in PhotoShop or similar packages for the final touches. This is of course just my opinion. To have a firm rule that evrything must be pure Poser in the Poser gallery will seriously limit creativity. The simple reason is that there are things Poser is not very good at. No single software package can fulfil all the needs that a creative artist has.


Kelderek ( ) posted Wed, 30 January 2002 at 3:59 AM

Just wanted to add this to my post above: It's always possible to indicate when posting the pic which other software packages that has been used in order to avoid confusion!


oranda ( ) posted Wed, 30 January 2002 at 4:08 AM

Aha! So they are 'cocktail mixes' of various packges! Thats a relief! I thought I was missing something in the POser app. Thanks. If we have a button for nudity, why not buttons for the apps used? Or am I opening up another can of worms?


queri ( ) posted Wed, 30 January 2002 at 4:09 AM

I just went over to the Vue D'Esprit galleries. There's a lot of Poser work there. It interested me as I've just ordered Vue. The problem is-- none of the Poser work I saw was either discussed or defined, as to what model, what texture, etc. It seemed counter productive as I really wanted to know those things but I can understand they might have seemed out of place in a Vue gallery. If the rendering in Vue is better than the rendering in Poser I want to post in the Poser gallery. Seems to me if the emphasis is on the figures not the landscape, that should be all right. As for Post work, I've never been able to understand why someone wouldn't want to use whatever program made the finishing product look best. But then, I've never been a purist. And yes, I agree, all programs used should be labeled.


thgeisel ( ) posted Wed, 30 January 2002 at 4:32 AM

To oranda: if you want to have a look at my images in the posergallerie im one of the purists, there is nearly no postwork. go to posergallery , use the "search" button and look for thgeisel(nothing great , but as said before,pure poser)


Routledge ( ) posted Wed, 30 January 2002 at 5:24 AM

Poser is actually quite limited. You need a paint package to create textures, you need a 3D modeller to create props, etc. A lot of artists do touch-up work on their gallery pieces after 3D rendering. I would say there is no such thing as "Pure Poser" at all. If you look at other galleries youll find poser figures in the Truespace or Bryce pictures. It is this mixing of software that makes everything so exciting, and unfortunately sometimes baffling. Dont be afraid to ask anyone about their work, most people at Renderosity are extremely friendly and only too happy to talk about their work, just remember some of them are very busy people and may not reply immediately or at all. Try their homepages and see if they`ve done any tutorials. Welcome to Poser, I hope it gives you a lot of pleasure, and not too much frustration!


raven ( ) posted Wed, 30 January 2002 at 6:43 AM

I put pictures into the gallery of the product it was rendered in, stating if postwork was done in something else.



angola ( ) posted Wed, 30 January 2002 at 7:35 AM

Don't despair! People are right when they say that Poser is quite limited when it comes to props etc, but this is really a comparison with other, purpose-built apps. You can easily create a greek column, a room, and a great variety of props using Poser alone (see the primitives in the Props section and play around with them). Beg and borrow (but if you steal, keep quiet) primitives from the web to help you build your props and remember that there are a huge number available for free on this site among others. You can even UV map your props in poser (though you can't get a template!). With a couple of free programs (like UV Mapper and PaintShop Pro) you're well on your way to creating almost every kind of pic you see in the gallery. Personally I can neither afford, nor have the time to learn, masses of applications. Using Poser islargely about creativity overcoming the limitations of the program. It is entirely possible, and, I think, a bunch easier than learning a dozen different applications.


Momcat ( ) posted Wed, 30 January 2002 at 8:39 AM

"With a couple of free programs (like UV Mapper and PaintShop Pro) you're well on your way to creating almost every kind of pic you see in the gallery." Paint Shop Pro is not free. I have heard a lot of people mistakenly refer to it as sharewre, or freeware. It is neither. Jasc Software (http://www.jasc.com ) does provide a 30 day full working demo that you can download from their site. Once the demo time is over, you must pay for the product to continue using it. PSP is a powerful graphics application, comparable to Photoshop, that is quite affordable. I believe it's still selling for around $100, which is unheard of for such a program made by any other company.


jenay ( ) posted Wed, 30 January 2002 at 9:24 AM

Attached Link: http://www.renderosity.com/gallery.ez?ByArtist=Yes&Artist=jenay

i think the final renders should be done in poser - models imported, textures painted, backgrounds painted - that's all ok. (you cannot create textures in poser) postwork, retouching, softing, darkening, ... it's ok. most of my pics are with no or only slight postwork.


Routledge ( ) posted Wed, 30 January 2002 at 9:35 AM

Angola is right of course, Renderosity itself is testament to just how inventive people can be with a limited program. Talk about pushing the envelope. I feel it requires a few extras to make the very best of it. Another free program I would recommend is Anim8or, which is excellent for editing morphs and creating props. Also within Poser you can edit props and characters with magnets to reshape them. I echo Momcats recommendation of PSP, in the UK it has just halved in price.


Jim Burton ( ) posted Wed, 30 January 2002 at 3:43 PM

To my mind "Pure Poser" covers images rendered in Poser, the software that is used to make the models and textures doesn't matter, none of the original Poser figures were made in Poser, of course. "Almost Pure Poser" would be something that could be rendered in Poser (that is, all the parts could exist in Poser) but was rendered in something else, perhaps to get real reflections or better shadows. "Less Pure Poser" would be Poser items rendered in another programs with the other program also used to create the surronding area, the classic example is a Poser/Bryce combo, like my recent "Battery Bee vs the Pink Pony". At the other end of the spectrum we would have "Poser Paintings", the Poser image used as a underlay for a computer painting, which may have been the original intent for Poser 1. And of course there are various gaduations between all of the above


Little_Dragon ( ) posted Wed, 30 January 2002 at 5:00 PM

For the last word in Gallery cataloging, look at SnowSultan's proposal in C&D.



Kiera ( ) posted Wed, 30 January 2002 at 5:07 PM

Actually Momcat, that's not quite true. The Gimp is completely free, and has many of the features found in PSP/Photoshop. And there is a version for windows. The Gimp is an excellent choice for someone who wants to learn the basics of dealing with postwork and pre-work without dropping 100-1,000 dollars on some other product. Also of great interest (to me, anyway!) is Project Dogwaffle, another completely free image editing program. Anyway, those are some good options for people who don't have the cash to buy software. I once had a lot of cash to buy software, and now I rely on others to keep me in graphic goodies, so I am always hunting for freebie image stuff. ;)


geoegress ( ) posted Wed, 30 January 2002 at 7:28 PM

Hi y'all. For the last couple of years I've been collecting and testing one heck of a lot of freeware graphics programs. Two really good sources are freewarehome.com and nonags.com No one program dose everything, but many can do alot. For example, Satori PhotoXL has a wash function that is good for colorizing B/W photos or changing the color of a skin templet. One program may have a special effect to add bubbles over your image, or buttonize, or ect...ect........ The point is try them, the only thing you have to loose is a little download time, and you just might be supprised at the quality of some freeware. Happy downloading :) Two cents worth is just as valuable as a penny.


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