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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 09 3:46 am)



Subject: Adding Morphs Limit


cagey1 ( ) posted Tue, 04 January 2000 at 3:30 PM ยท edited Thu, 09 January 2025 at 9:04 AM

Is there a known limit on the number of morphs that can be added to a body part. I've been getting a C exception everytime I try and add more than 70 morphs to the head. I haven't installed the beta patch, but I don't think it covers this instance anyway. Any help would be appreciated. Kevin


Traveler ( ) posted Tue, 04 January 2000 at 3:45 PM

99 total including the ones that are already there. -Trav


Ikyoto ( ) posted Tue, 04 January 2000 at 3:46 PM

The way I avoid this is to use "Spawn Morph Target" after getting a specific look to a character. Then use Morph Manager to remove the MT's you used to create the character. Keep only those ABSOLUTLY needed. If you need to refine even more, add basic morphs and add to the character and repeat the process untill you get what you want. NOTE: Save the earlier copies!


Kalypso ( ) posted Tue, 04 January 2000 at 3:48 PM
Site Admin

I remember reading somewhere that you should be able to get 99 added, but it looks as if Poser has proven us wrong yet again!


Traveler ( ) posted Tue, 04 January 2000 at 4:02 PM

Kalypso: The 99 limit includes the mouth open, heart face, etc morphs that are already there on the figure, so 70 seems about right. I find it easier to load the 5-8 morphs I use on any one face to make it look different then hog all that memory by loading the .cr2 up with morphs. -Trav


cagey1 ( ) posted Tue, 04 January 2000 at 7:13 PM

Thanks for the info. Kevin


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