Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 8:14 am)
the hands are posable, there are 3 claws each hand. This is an old project, so I didn't do fancy things like the telescoping jaw, I tried to keep this as low-density as possible, it's already a large mesh, unfortunately, but it looks damn cool I think. The neck assembly is posable, the hands are posable, the arms and legs are posable, the feet rotate in the x direction, the tail is a posable add-on. This was originally designed to be a techo-DJ for a Rave Club scene, but the person who was going to pay me for it lost the bid on his project and wasn't going to pay me, so here it is. Davo
Thanks for the comments guys :-) I got some add-on tubes for the back and I may make some add-on toe claws as well before putting this up for free. The main body (tail not included) is a cr2 that access the obj in the geometries folder, so if anybody was interested in actually making a uvmapped version of this, it would be fairly simple. I just don't have the time right now to do that. I'll try to have this up in the next day or so. Davo
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Attached Link: http://www.beyondbent.com
Hi guys,I pulled up an old project I started long ago and decided to finish it off this weekend. It's a mech version of H.R. Gigers alien figure. Well, sort of. I decided to do a robot version of the alien because I thought it would look cool with reflection maps like chrome and gold. I decided not to do any UVmapping on this figure becuase I liked the way you could just attach a texture and it would wrap around the figure in cool ways. (see image in next thread).
I was thinking of putting this up as a freebie if anybody is interested. I still want to make a few add-ons like tubes for the back like the original alien creature from the movies.
Your comments are welcome and appreciated.
davo