Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
For one frame or an animation? Using the Premium Render feature in Bryce5 and the Depth of Field and Soft Shadows effects, some extra light sources, reflections, transparencies, etc.... On my G4 450 with 896MB RAM I've had massive renders like this go for 12 hours or more, but I usually make them several thousand pixels wide if I'm going to all that trouble, which also adds to the time. Some take so long I stop them in the middle and do a save. Depending on the size and complexity a full broadcast size animation (720x486) around 10 seconds can take anywhere from a few minutes to several days depending upon any of the factors mentioned above.
25 hours and it was only 450x600 pixels, WAY too many polys, objects, volumes and stupidly gigantic photo textures.
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=120024&Start=1&Artist=TheWingedOne&ByArtist=Yes
80 hours and still counting on a G4 MP 500 with 1.2GB RAM clicking onto the above link will lead you to the WIP image rendered in Poser. Originally I wannted to do this in Vue, but because of massive importing problems I did it using Bryce. Unfortunately it's slow as hell! The final version has a resolution of 2200x1000 pixels for printing purposes. Lots of plants/grass and lightrays, altogether the file has more than 2.3 million polygons (filesize is over 200MB). I will have a little celebration, when the rendering is done! Couple of glasses of champagne or something like that. ;o)Longest - 80+ hours for a large image that ended up as a 70x32 inch poster. I used a Mac - 400mhz. The scene file was over 100mb, had over 3600 objects and aprox 13 million polygons. Lots of weighty textures, large lattices and several light sources. I do a lot of large stuff for print and have to do foreground/background layers on many of them to get around memory size problems ( I only have 256mb on my machine). I do lots of compositing in photoshop. Q. Speaking of speed. I've heard that Vue deEsprit on Mac OS X uses smp and makes full use of the (Mac's) dual processors. Has any Mac users ou t here used it and given it a timing vs., say, OS 9? I hope Corel tweeks the next iteration of Bryce for Mac to do the same. We need to chop down these horrible rendering times!
a simple 72 dpi image at 640x480...yet to be done for i've not the patience to do it....will take almost 5 days (4 days 19 hrs.) 667 MHz celeron procsessor with 128 MB DRAM and did i mention ONLY 72 DPI!!!?...why?.....an all marble and gold tomb with 5 chandeliers 8 candles on each and all flame are radial lights...christ i need another computer for just rendering...lol
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
my longest ever bryce render is about upto 0ne hour which i think is really long. Just wondering you guys longest render time? :)