Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)
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Thanks: Yes. Yesterday I stayed late ant tried exporting to other formats. I exported as a 3D Studio an then sent it to the vertex modeler. From there I changed the mapping mode and got good results. Funny though that I could never make the RayDream Studio format work ; as hard as I tried... that's what got me frustated. well I'm happy there's a work around : )
I think the problem comes from the procedural textures . Most of them are generated from local coordinates, so they are affected by the size of your object in its modeller . When you import in RDS format, try to edit your object in the VM and resize it down a lot . Then you can edit its properties in the Assemble Room and change its overall scale . See if it helps .
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