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3D Modeling F.A.Q (Last Updated: 2024 Nov 24 8:50 pm)

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Subject: Help with Anim8or-modeling morph targets.


fruit ( ) posted Mon, 25 February 2002 at 8:55 PM · edited Mon, 25 November 2024 at 5:50 AM

A newbie, I'm taking Poser pp2 props, exporting them as morph target OBJ files. Then fixing them by passing them thru UV Mapper, without any changes. Then importing into Anim8or and using a modifier to bend a portion of the prop. The prop looks right at this stage after using EffectModifier and exported out as a OBJ. File loads correctly as a morph target for the original prop in Poser. However, when the morph is exercised it turns and moves the prop in different spatial directions as it assumes the shape created in Anim8or. How to keep the base of the prop in it's original Poser position and move only the desired morphed area?? Thanks for your help. K.B.


Modulok ( ) posted Tue, 26 February 2002 at 10:07 AM

When you set up your morph targets did you move the model from its grid position?


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