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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 07 9:40 am)



Subject: How do you convert high res textures to low res versions?


FrankJann ( ) posted Sat, 09 March 2002 at 2:56 PM ยท edited Thu, 07 November 2024 at 10:05 AM

Is it even possible? I would think it would be. I'm still pretty new to this whole thing, but love the potential of 3D and Poser and all the great images I've seen. I've got some High Res texture maps for Vicky and Stephanie and was wondering if they could be reduced in resolution to become low res. Is it as simple as resizing the images in Photoshop to lower the resolution without changing the dimensions?


1Freon1 ( ) posted Sat, 09 March 2002 at 3:11 PM

Resize the image, with contrain aspect ratio selected, and save. I have 3 versions of my Vic Hi-Res textures. The default high res (4kx4k), a mid res which I reduced to half (2kx2k), and a low res version around 1kx1k. Did the same with the head and the bumps too.


macmullin ( ) posted Sat, 09 March 2002 at 3:44 PM

If you have Macromedias Fireworks 4 it has one of the best lossy compression engines in the market place. Its better than PhotoShop and most of its sister plugins and compresses files by half as much with the same output quality. If your really lucky and have a program called DeBabelizer (used allot in the film industry) you can reduce file size and target color to the pixel and save it in any format without losing the quality of your nice high res texture. These are some other ways to kill the K Monster


Lyrra ( ) posted Sat, 09 March 2002 at 4:22 PM

Macmullin, I have to disagree with you. ImageReady (bundled with pshop 6 and accessible inside pshop) has a much better jpg compression ratio than fireworks - tried both with same setting on same image. ImageReady beat fireworks every time. Plus I can access it from inside pshop - very useful :) Lyrra



scifiguy ( ) posted Sat, 09 March 2002 at 4:42 PM

My tip... Sharpen first, then resize and save. Resizing will soften the image some. If you sharpen first you won't lose as many details. How much to sharpen depends on how much you are resizing...experiment a little to find a good solution for you.


macmullin ( ) posted Sat, 09 March 2002 at 5:59 PM

Your one up on me there Lyrra, I have not had the opportunity to try or test the new PhotoShop 6 products. I use 5.5 personally and the tests we have conducted at our multimedia company seems to hold true, but if you ever have the opportunity to check out DeBabelizer there is nothing that can hold a candle to it - the only thing its wrong with it is that is pricey.


Lyrra ( ) posted Sat, 09 March 2002 at 10:38 PM

Oh course - but as we don't use Photoshop at my shop (layout/dtp - quark /Coreldraw) I can't make the suits cough up for Debabelizer and privately I can't afford it. Specially since I got sucked into Poser/Bryce :) Careful on the sharpening - I tend to prefer unsharp mask in pshop, but go easy as it's easy to throw your color values off.



FrankJann ( ) posted Sun, 10 March 2002 at 2:01 PM

OK, thank you all very much for your replies. Great info. I guess that the bottom line seems to be that it would be a waste to purchase both hi res and low res versions of the same texture since you can simply make your own low res versions from the hi res one.


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