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Subject: How do I edit a Panorama?


arabinowitz ( ) posted Sun, 10 March 2002 at 4:30 PM · edited Thu, 14 November 2024 at 2:03 AM

Hi- Does anyone know of a Photosho plugin that allows you to edit a Panorama? In other words - a panoramic render, while flat, takes into account a spherical environment - and it curves things to as it moves away from the center. Are there any plugins that can edit a panorama (adding things into it) while still taking the spherical shape into account (thus correctly curving the newly added materials)? Thanks. Aharon


desy ( ) posted Sun, 10 March 2002 at 5:07 PM

Not that I know of..... you can use the distort and perspective adjustments under the edit menu somewhat for this..... and maybe Sphere under filters to achieve a roundness.... I would just play with it if it were me and see what I could do with those tools.


Alpha ( ) posted Sun, 10 March 2002 at 9:58 PM

From your explanation, I think desy has it right. Can you post some type of example?


dreamer101 ( ) posted Sun, 10 March 2002 at 10:56 PM

Hmmmm. This may be of interest to you. SkyPaint is the worlds first paint tool for creating and editing 3D, seamless, 360 panoramic images. Cut days off your production schedules by painting 360 backdrops instead of modeling and rendering them. Painted backgrounds are common in 2D games and animations; SkyPaint lets you use the same shortcut for 3D games and animations. Using SkyPaint is simple: start with a pre-defined template or an initial backdrop. Use the arrow buttons in the SkyPaint window to look around 'inside' the backdrop; when you see something you want to change, just press the "Paint This View" icon to transfer control to Photoshop (or almost any of the other popular paint programs). After making changes to that part of the backdrop, use plugin commands to transfer the changes to SkyPaint and either save the panorama or continue editing by selecting and changing another part of the backdrop.


arabinowitz ( ) posted Sun, 10 March 2002 at 11:39 PM

I actually downloaded the demo of skypaint today, but for the life of me, I can't figure it out. I am following the directions, but I can't figure out how to import my Bryce Panoramas - they import wierdly into the software. Has anyone used it? Can anyone advise me on the steps to go from a bryce panoramic export (not as a quicktime, but as a BMP) to the SkyPaint import and then the final export from skypaint? Thanks.


dreamer101 ( ) posted Mon, 11 March 2002 at 7:24 AM

I haven't tried it with Bryce as yet but I have tried it with combo of Photoshop and Zbrush. I do have the links for both Bryce and Photoshop with SkyPaint.

SkyPaint with Photoshop

SkyPaint with Bryce 2 or 3d


arabinowitz ( ) posted Mon, 11 March 2002 at 8:55 AM

Hey there, dreamer101- I DL'ed the bryce tutorial, but It doesn't take advantage of the Bryce 4 QTVR Panoramic render feature. Skypaint, however has an import option for Bryce QTVR. That's why I am so confused. When I import the BMP (panoramic) file, Skypaint leaves a giant white hole in the top and bottom. If I understand correctly, the Bryce Panoramic render should include the ceiling and floor as well as the full 360 degree radius. I guess I'll try and do it the way the tutorial directs you to, which is to make 6 separate pictures and then cut them together. I was short on time last night so I didn;t have the chance to try it. It sound like you've had experience with Panoramics. How does it look when you stich the six images together? Aharon


dreamer101 ( ) posted Mon, 11 March 2002 at 11:30 AM

Works great. Today I tried it with Bryce as well. Actually I created the 6 BMPs in Bryce tried SkyPaint with both Bryce and Photoshop. Bryce needs the FOV (field-of-view) at 112.5 degrees and Photoshop needs the FOV at 90 degrees. You just have to label your views right (_FR.BMP, _LF.BMP, _BK.BMP, _RT.BMP, _UP.BMP and _DN.BMP). With Bryce, you change the camera view, render to disk (for all 6) then open SkyPaint. Open the front view (_FR.BMP) first and it will (or should find the other 5). In Photoshop you have to copy/paste each view. So you have to be more carefull (and know your left from your right LOL). You start by opening SkyPaint and Paint this view. Photoshop opens with a blank image. You then File - Open your 6 BMPS. Copy the _FR.BMP and paste to blank, flaten image, Filter - SkyPaint - Rotate Left, then paste _LT.BMP, flaten image etc. BTW... at any point after pasting image you can edit image with photoshop. When you have done the 4 around go back to front view then Filter- SkyPaint - Tilt Up. Copy _UP.BMP and paste to blank, flatten image. To do the bottom you have to Filter- SkyPaint - Tilt Down (twice). The first time to go from top to front and second to go from front to bottom. Finally you Filter - SkyPaint - Launch SkyPaint and it's all there.


arabinowitz ( ) posted Mon, 11 March 2002 at 12:03 PM

Thanks! I will try it tonight. Just wondering though - can Skypaint work with the Bryce Panoramic render so that you don't have to make seperate images? It seems form the import options that it does, but THAT'S what I can't get to import correctly. Thanks again. Aharon


dreamer101 ( ) posted Mon, 11 March 2002 at 7:11 PM

Seems you can but as you said it's topless and bottomless (no nudity involved) ... really have to play with the FOV also but can't say for sure. Also found that using the Bryce BMPs and going through Photoshop to SkyPaint, that it makes the proportions more even. I've only just played with the bryce side of it. Maybe someone in the Bryce forum would know for sure.


arabinowitz ( ) posted Mon, 11 March 2002 at 10:19 PM

Actually I tried it your way with each picture at 512x512, and it looked really great as a mapped sphere in 3D Studio Max. Other than the low resolution chunkiness it really was fantastic - even after I added stuff in. I'll play around some more. Thanks for your help. Aharon


dreamer101 ( ) posted Mon, 11 March 2002 at 11:11 PM

That's what I come to the forum for. If I don't know the answer then I get curious. Gotta have my fix of graphics for good part of each day or my hands start to shake. LOL.

Here is another link that you may or may not have.

SkyPaint User Manual


arabinowitz ( ) posted Tue, 12 March 2002 at 8:46 AM

thanks, again.


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