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Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: A free texture


Axe555 ( ) posted Wed, 13 March 2002 at 8:29 PM · edited Sat, 11 January 2025 at 8:05 PM

file_209.jpg

Amazing what you find when you finally get that film developed. ;) Tileable and it looks pretty good using it as the bump channel as well. I've got a few more that I haven't finished with yet. I'll post them as I get them done. Rich


genny ( ) posted Wed, 13 March 2002 at 8:31 PM

That's really cool, thank you Rich. (: Genny


jstro ( ) posted Wed, 13 March 2002 at 8:56 PM

That's why I'm leaning towards getting a digital camera. ;-) That and the fact that the stupid film developer doesn't bother to "print" the "bad" exposures. Sometimes they think that shot of the maple wardrobe side panel must have been a mistake and don't give it to me! Arrrrg! Thanks for the texture. jon

 
~jon
My Blog - Mad Utopia Writing in a new era.


Jilly ( ) posted Thu, 14 March 2002 at 3:07 AM

Thanks Rich, really can't have too many textures.


SAMS3D ( ) posted Thu, 14 March 2002 at 4:14 AM

Great thanks, it will do well with my other ones. Sharen


YL ( ) posted Thu, 14 March 2002 at 5:30 AM

Hope you will continue to bring more textures ! Yves


MikeJ ( ) posted Thu, 14 March 2002 at 8:26 AM

Looks good Rich, thanks!



Christoph1 ( ) posted Thu, 14 March 2002 at 6:13 PM

I've done this before, take a picture of some grass or the side of a tree, with my digital camera . . . but how do you make the image tileable??? -Christoph


Axe555 ( ) posted Thu, 14 March 2002 at 7:09 PM

Attached Link: http://www.3drender.com/light/EqTutorial/tiling.htm

file_210.jpg

I'm not sure what the names of everything are in Paintshop Pro, but here's how I did it in Photoshop. Selected an area of the picture that was 512x512 and cropped to that size, select Filter>>Other>>Offset and set the horizontal and vertical values to half the width and height (in this case, 256x256) You should then have something like the attached pic. Last use the clone tool to blend in the 'crosshairs'. When you're done, it should tile nicely. I also evened out the luminance of the picture before I started making the texture. Tutorial for that at the link. Hope this made sense, Rich


MikeJ ( ) posted Thu, 14 March 2002 at 7:33 PM

Yeah, there's supposedly a way to do it in Painter, but I've still not bothered to learn it. It looks complicated. Doesn't P-Shop have a plugin or whatever that will just do it automatically for you, with no work?



Axe555 ( ) posted Thu, 14 March 2002 at 7:53 PM

There really isn't alot of work to it. It took me about 20 minutes to do it including equalizing the luminance. You have a digital camera don't you Mike? You should figure out how to do it in Painter. I bet you could come up with all sorts of cool textures.


Christoph1 ( ) posted Thu, 14 March 2002 at 10:32 PM

Ok, I see what you mean. Nice tutorial, btw. MikeJ, I had a plugin that was supposed to do that, but it didn't work worth crap. There are a few programs that will let you generate tiling images from procedural algorithms, but I haven't seen anything that does it from existing images.


Varian ( ) posted Fri, 15 March 2002 at 1:44 PM

Attached Link: http://www.imaxx.net/~shawn/seamless.html

Flaming Pear has a little plug-in called Tesselation that makes "instant" tiling versions of images. At the link are some simple tutorials for creating seamless tiles. Good with any paint program.


Christoph1 ( ) posted Fri, 15 March 2002 at 8:52 PM

Yeah, I tried that one, but it didn't do much of anything.


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