Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 05 11:51 pm)
Attached Link: http://pixologic.com/
Right here....and there is an excellent tutorial that shows how to do the morphs and put them back into poser at www.poserarcana.com SharenOh! Now I remember! I once downloaded this program and tried it. Though it was pretty unique in operation, it wasn't what I was looking for. I presently use 3D Studio Max 4.2 on a workstation, (I'm that much of an art fanatic) and I use HABware MAX <> Obj pluggins. The plugin must not support the new MAX becuase the morphs don't work correctly once the dials are moved. They basicaly shoot up in the air and get huge! I'll keep looking. Thanks again for the assist!
Attached Link: http://www.electricimage.com/home.html
I just bought Amorphium Pro from Electronic Image ($119, down-loadable) and I'm really happy with it. There are several tutorials from folks like traveler on using it to make Poser morphs. I also own Z-Brush. I know it's good for making morphs, but I've never been able to get past the funky interface. -SMTI'd rather stay in my lane than lay in my stain!
Attached Link: http://stevesartgallery.bryce-alive.net/tutorials/poserandpro/morphtargets/morphtargets.html
Here's the one most people seem to use. -SMTI'd rather stay in my lane than lay in my stain!
Attached Link: http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=002034
Hi Wizard, As a general rule, you should choose the application that will better fit your needs -and your "price range" :-) If you are only interested in creating/modifying a texture to be used on a 3D object, you can use ZBrush or any of the other excellent 3D-Painting applications; each of the available programs has its own strengths and weaknesses in features, price and features/price ratio. If, on the other hand, you are also interested in creating new 3D models or creating morph-targets for Poser, then ZBrush is your ticket:). Besides the fact that 3D Texturing and 3D Modeling is only a portion of what you can do in ZBrush, you may want to consider the following... 1. Poser figures/props which are exported from Poser in OBJ format will already contain proper UV coordinates assigned which ZBrush will recognize and use for 'undistorted what you see is what you get' texture mapping. 2. ZBrush will retain the proper vertices count and order of imported object, which allows for fast (and fun) Morph-target creation process. 3. All Objects created within ZBrush will have automatic UV coordinates assigned to them and can be exported and used in Poser. 4. If needed, standard UV mapping can be re-applied to imported objects (Cylindrical, Planar, Spherical) 5. If you decide to give the demo of ZBrush a try, download TextureMaster -a 5 chapter tutorial script that plays right onto the zbrush interface and shows how to texture your 3d models. It's free and rewarding. You can find some more info here: http://www.pixolator.com/zbc-bin/ultimatebb.cgi?ubb=get_topic&f=1&t=002034 Hope that helps :-)This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Anyone have any input on what program to use to create morphs for use in Poser with Pro-Pack?