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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 25 12:38 pm)



Subject: == INSIDE POSER == Parameter Dials #2 == a pictorial


geep ( ) posted Sat, 23 March 2002 at 3:21 AM · edited Mon, 25 November 2024 at 2:12 PM

file_1571.jpg

Poser's parameter dials have several short cuts to make adjusting parameters easier. cheers, dr geep ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Routledge ( ) posted Sat, 23 March 2002 at 5:33 AM

Another Dr Geep mini-tutorial masterpiece. Thank you sir! B) Just one extra tidbit that may prove useful to anyone reading this. On the XYZ translate dials every figure/prop/bodypart has, Poser shows 3 decimal points 0.000. If moving a dial isnt accurate enough you can type in more than 3 decimal places, I think it reads to 5 or 6, but 4 is usually adequate. 0.1234 So if the eyes on your character, or props, dont quite fit, get more accuracy with Dr Geep.


davidm ( ) posted Sat, 23 March 2002 at 7:38 AM

Thanks Dr Geep! All these years using Poser and I never realised just how simple it was to change the name of a parameter dial! (Perfect for morph targets!) Gosh Darn, you learn something new every day on 'rosity! :-) Dave :-)


ScottA ( ) posted Sat, 23 March 2002 at 9:03 AM

Nice image Geep. Putting this one in our list of tips and tricks. ScottA


geep ( ) posted Sat, 23 March 2002 at 9:11 AM

Thank you Scott - You may use it (them) however you please. ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



pzrite ( ) posted Sat, 23 March 2002 at 10:38 AM

I think you forgot one (my favorite): Alt/Click on the dial (in purple) to reset the value to it's default value. BTW, is there a way to change the default value?


Jaager ( ) posted Sat, 23 March 2002 at 11:54 AM

You can change the name on the dial this way = what is after [ name ] in the morph section. You cannot change the actual name of the morph this way = what is after [ targetGeom ]. Poser only gives you one chance at targetGeom from within the program - that is when you replace your name for [ shape 1 ] when you first apply a morph. What you can do using a text editor is not so limited. Is the value that is here: initValue 0 the default?


geep ( ) posted Sat, 23 March 2002 at 12:53 PM

"Alt/Click on the dial (in purple) to reset the value to it's default value."

Thanks for pointing that out, pzrite!
You are correct and that is one that I use often, also.


Note: It is almost impossible to include everything in these pictorials because ...

... of space limitations and graphic size constraints.

I am trying to provide a reasonable amount of information that newbees might be able to "digest." ;=]


*" Is the value that is here:

initValue 0

the default? "*

Good question, Jaager!

  • and -
    I don't know the answer (dang you!) <---- [just kidding]

The "default value" seems to come from the "pose" in which the figure was saved. I have not done any experiments to verify this though. Perhaps someone else has the answer to this one.

Anyone, anyone ????????????????????????????????????????

cheers,
dr geep
;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



Seravajan ( ) posted Sun, 24 March 2002 at 5:48 AM

Is not double clicking on the dial makes the Edit Parameter window appearing? Seravajan


bloodsong ( ) posted Sun, 24 March 2002 at 6:06 AM

heyas; okay, initvalue is the value of the dial when the figure loads. however, it isn't (necessarily) the same as the memorized value for the figure, which is down in the k section. my memory is a little fuzzy today, but i believe it is the number after the 0 in the k section. so initvalue happens when the figure loads, and the k value happens when you hit shift-ctrl-f. seravajan: yes. :) double-clicking on the purple section makes that window appear.


Jaager ( ) posted Sun, 24 March 2002 at 10:52 AM

The k 0 _ - the _ is where the dial setting is, yes. The first number is the frame number for animations? I just have a difficult time seeing how initvalue fits into things, how you get a value there different from the key value. Sure, you can text edit, but Poser does not seem to have been engineered to require text editing.


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