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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 10 1:16 pm)



Subject: +++ W.I.P. Mark Texture for Micheal


Stranger Aeons ( ) posted Mon, 01 April 2002 at 1:21 PM ยท edited Fri, 10 January 2025 at 8:49 PM

Attached Link: View Texture

Early Poser test render


VirtualSite ( ) posted Mon, 01 April 2002 at 1:26 PM

The beard stubble is a nice touch. Good work, bud.


SAMS3D ( ) posted Mon, 01 April 2002 at 1:47 PM

Hey this is really nice, the imperfections in the skin is great, cause let's face it, we don't all have that perfect skin. Looks great. Sharen


Hiram ( ) posted Mon, 01 April 2002 at 4:34 PM

Wow, looks good so far. Is this going to be a hi-res tex? I'm not too keen on the yellow ear thing though. (just kidding)


Stranger Aeons ( ) posted Mon, 01 April 2002 at 5:09 PM

file_2980.jpg

Is 1024x1024 too small for a Poser texture map? What size would you suggest I use? BTW I see considerably more texture detail when the MARK texture is rendered outside Poser. Take a look at this if you don't believe me. This is straight from Deeppaint rendered realtime:


Dragonlady ( ) posted Mon, 01 April 2002 at 5:32 PM

I think it looks very nice I use 3000*3000 on the head map I find it easier to make more details that way I dont know though it may be a bit large did you pait this in deep paint?? or did you use photos?? really nice work


queri ( ) posted Mon, 01 April 2002 at 6:33 PM

At least 2000 for head tex or it flattens out pretty badly. If this is at a thousand, maybe that's what I was reading as indistinct. It's my only complaint. Very nice but not enough of it.:) Not defined enough yet. The imperfections are a real plus. Emily


DgerzeeBoy ( ) posted Mon, 01 April 2002 at 10:34 PM

Lookin' good. What's with the goofy name;P


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