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Renderosity Forums / Poser Technical



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Poser Technical F.A.Q (Last Updated: 2024 Nov 13 12:50 am)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: Importing BVH files into poser


omega ( ) posted Thu, 04 April 2002 at 6:55 AM · edited Sat, 30 November 2024 at 7:55 PM

When you import bvh animation files into Poser some tweaking is always necessary. I generally delete key frames so there is a key frame every 5 frames. However I find that with some bvh files, adjacent frames have body elements 360 degrees out. The element is in the same position but the the bvh regesters them 360 degrees apart. whilst the frames are adjacent this is not a problem but delete these two adjacent key frames and the animation tries to follow a course through 360 degrees . Is there any simple way to fix this ?


Little_Dragon ( ) posted Thu, 04 April 2002 at 4:59 PM

Aside from tweaking the frames manually using the animation graph, I don't know of any other way to fix it.



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