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Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

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Subject: creating a helix


tetz ( ) posted Thu, 04 April 2002 at 12:58 PM · edited Fri, 15 November 2024 at 10:08 PM

does anyone know how to draw a helix (spring)?thanx


Stephen Ray ( ) posted Thu, 04 April 2002 at 4:28 PM

I've made them with Amorphium, you can probable make one with a nurb modeling app, but it is rather difficult. ( compared to Amorphium )

Stephen Ray



johnpenn ( ) posted Thu, 04 April 2002 at 6:36 PM

file_3354.jpg

It depends on how fussy you are. You can't make a perfect one. You can fake it though. Use tori booleaned in half and lined up, and stacked high. That will look a helix from some angles, but looks bad from others. Of course, if you boolean the tori down to quarters or smaller, you might have something better, but it's a bit more geometry. The Pythagorean theoreum will be helpful if you're gonna try that. Or you can make a path in spiral shape, and multi-replicate metaballs so it appears to be a helix. Here's a quickie I did with half tori. You'll see that at some angles it's really good, some it's really bad. But, if it tracks the camera, that might not be so bad....


sdnoble ( ) posted Thu, 04 April 2002 at 10:34 PM

Rhino has a helix draw function, not double helix though. A good double helix can be made in Rhino by twisting a pair of bars, and twisting them again, and again, and again .....


haloedrain ( ) posted Thu, 04 April 2002 at 10:50 PM

file_3355.jpg

you could also use cylinders. rotate them on the z axis, use the edit palate to resize the y dimention, rotate back until the bottom of the cylinder is parallel to the ground, move on the x axis away from 0, put the object's origin at zero, duplicate, put the new object on top of the first, rotate around y so the sides line up, and use the y offset and the rotation to multireplicate. the shorter the cylinders are the better the helix looks close up, but it also takes up more memory.


DigitalSteve ( ) posted Fri, 05 April 2002 at 3:33 AM

Try this free tool for producing helix meshes, it's quick and easy to use, and it's er... FREE! http://www.evolve.co.uk/helixir/ Oh yeah, it only outputs in *.pov and *.unc, which bryce can't read so you'l need this FREE file converter as well, use it to convert the mesh to *.dxf or *.3ds. http://home.europa.com/~keithr/crossroads/


DEDfish ( ) posted Fri, 05 April 2002 at 5:36 PM

Boing!!! I love freeware:),especially when it is this unique. http://www.abbott.demon.co.uk/knots.html Peace all.


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