Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
PSD supports multi-layering, so if you want to save after doing some multi-layer post-processing and you want to be able to work in it later and you need those layers seperately and not the merged version than you should save to PSD format. BMP doesn't work save multiple-layers as far as I know.
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TIFF is cross-platform. It's also loss-less. And, it it goes through professional RIPs quickly and painlessly when using the image in print. It also supports many channels. It's a great format al around. .bmp, though viewable on most Macs, is really a Windows specific format, and it doesn't play as nicely as TIFF. I don't know if .bmp is lossy or not, I don't think it is -- not sure, but TIFF is still a better format for the compatibility with OS's and print shops. .psd is Photoshop format. It's great for using in photoshop on platforms with photoshop, but that's about it . It's great in that it supports layers; but for professional printing, it still needs to be converted to TIFF. Most pro designers keep a working copy in .psd format, and a copy to present in TIFF or EPS. It's a pain, and hopefully psd (or other comparable substitute) will become standard and make designers' lives easier, but until then, we're stuck with the TIFF.
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Whats the best way to export your rendered image from Bryce. Also whats the best format to put it in when you want to do some postwork, for example bitmap, psd. I want something that retains all of the detail from my original render.