Sat, Jan 25, 2:03 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)



Subject: dials and scaling question


MoonRose ( ) posted Sun, 07 April 2002 at 10:50 AM ยท edited Sat, 03 August 2024 at 3:51 AM

file_3735.jpg

hello :)

is there a way to'reset' the dial that is 132% now, to 100% but keep the character 132% bigger... so like the starting point is at 100% again.

thanks for any help!


TygerCub ( ) posted Sun, 07 April 2002 at 11:27 AM

That would be nice! I tried doing that by double-clicking on the dial's title, then adjusting the setting reading back to "0", but ... no luck. It just set the dial to "0" and didn't keep the original settings.


Jaager ( ) posted Sun, 07 April 2002 at 1:41 PM

The easiest way, and Poser seems to do this for you after you save and reopen, chnage each of the individual X/Y/Z dials to 132% and return the master to 100%. The other method is to export the actual geometry at the 132% size and alter a cr2 to use it. Its 100% would be 132% of the original.


MoonRose ( ) posted Sun, 07 April 2002 at 1:53 PM

ok thanks i never even thought of changing the x y z dials on their own like that.. exporting it is a good idea...when you alter the cr2 will it resize itself to the new obj size or would i have to do that manually?? the way i figured it out, is i went into the propack setup room sized the figure in there to 132% and sized the cr2 to 132% to fit the new size. then back in the pose room all the dials are set to 100%


Jaager ( ) posted Sun, 07 April 2002 at 2:47 PM

Ideally the new CR2 would be at baseline (100%) as far as scaling and morph settings are concerned. You would be generating a new version of the geometry and it would just be 132% larger than the original. You would then edit the two geometry calls in a CR2 file to use the new version. Its 100% would be 132% of the old one. If you edited the CR2 that it came from, and left the Body scaling at 132% - the model would be 1.32 x 1.32 larger than the original. (If you leave morph dials set when you export, this will also be a part of the new geometry- so any dials left on in the CR2 that you edit would be compounding their effect.) If this is just for you, you have many options, if it is for sharing, you would have to provide the new geometry - encoded.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.