Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
Attached Link: http://www.uvmapper.com/
Hi Jim, I don't think that Vue can handle imported Truespace procedural material. If you are not happy with what you get in Vue, you could create a map for your object in the free UVmapper software. You can apply it in Truespace if this is possible and export the finished lighthouse as an OBJ file. But you also can map your lighthouse in Vue with the Bitmap you may creat from the template. I don't have Truespace and don't know at all how it works, but I think there is no better solution then UVmapper. Anybody has a better one ? GuittaHmmm... reading back it sounds like you might want to go ahead and use UV mapper to map the object. if you can save it out of TS as a .OBJ and load it into UV Mapper and give it a Cylindrical Capped mapping that might solve that problem. I don't know, but I would assume you could do it in TS as well before exporting. I know virtually nothing about True Space.
In the image Jim posted, it appears that although the lighthouse is a single object, it has more than one material zone, so I think following Mike's procedure would work on the tower section. Although instead of this: In the Color Production box, right cleck and choose Load Function. In the Layers library, select Rectangular Stripes.... Not Rectangular Stripes. Right-click and select Edit Function. Then in the lower left of the new window, click open the drop-down (drop-up?) and select Spiral =or= Spiral Expanding. Experiment to see which looks better faster. I'd also suggest keeping all the function scales at 1.00 until you know what part is doing what, and then if something needs altering, you'll know what to alter. If the overall scale needs to be larger or smaller, use the global Scale setting on the material itself. Okay, there. I've just confused him even more now. :)
Yeah....I bet if you sat down and tried you could probably find several ways of doing it, actually, since you can control virtually all of the parameters for all of the functions, and filters. That would make a good exercise one time: Pick a pattern and see how many different approaches can be used to get the same thing.
Attached Link: http://davisworks.net/art/index.htm
Thanks... Mike's well structured and fully graphical tutorial there helped me out alot... who knows... once I start getting good at this, I may end up doing the same thing! Oh... BTW... if anyone would like to see any of my previous work, try the link. I've got a ton of other stuff I've done in Truespace... gonna have to port it all over to Vue now! :)Attached Link: http://www.renderosity.com/viewed.ez?galleryid=163596&Start=1&Artist=LrdSatyr8&ByArtist=Yes
Okay... this is how it turned out at the end... Thanks to everyone that helped! If you'd like to see the complete image, the link is included.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.