Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
I think it has something to do with this new patch. I'm on a Mac, by the way. I ended up with a 1200x1200. No way was a 2058x2048 going to work. I got plenty of memory attached to Poser too. I know the larger size has worked before, so I don't know what's up. The only thing different is the patch ... so ... The reason for the need of the largest format possible is that the figure is Venom from Earth X and she has a zillion veins all over her and I wanted them as a sharp as possible.
jshoen--the requirements for poser to "chug" through a 20002000 JPEG would be exactly the same as a 20002000 full color pict set at millions of colors. JPEG is a compression scheme that saves on disk space and download time, but it still requires the same amount of RAM to process the image as a comparable PICT or TIFF file.
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Poser is telling me when I try to apply texture maps and bump maps that it can not read the file. At first I thought it was the size of my texture map, but the previous posts suggest that is not the problem. 2048x2048 won't read and nothing down to 1200x1200 will read either. They are pict files. RGB. I'm using the Poser 4 version with the lastest Poser patch and this patch doesn't tell of this problem. What the heck is up and how can I fix this quickly?