Fri, Nov 22, 6:51 PM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: late in the evening on Tatooine


KenS ( ) posted Fri, 04 February 2000 at 2:35 PM ยท edited Fri, 22 November 2024 at 6:46 PM

file_121496.JPG

I was texturing a bunch of Mos Isley building models I got from the old Galaxy Project site, and thought Id share this render.


Autoloader ( ) posted Fri, 04 February 2000 at 9:45 PM

Very nice FastTraxx, I like the light and shadows on the buildings.


Neal ( ) posted Sat, 05 February 2000 at 3:12 PM

Your becoming quite the Star Wars artist. Nice work! Neal


KenS ( ) posted Sat, 05 February 2000 at 4:19 PM

thanks everyone. FastTraxx


arabinowitz ( ) posted Mon, 07 February 2000 at 10:56 AM

Cool. WHere is the model available for DL? I'd love to get my hands on it.


KenS ( ) posted Mon, 07 February 2000 at 2:27 PM

http://www.theforce.net/scifi3d/starwars/sw.html their under environmenta. FT


arabinowitz ( ) posted Tue, 08 February 2000 at 8:27 AM

got to the site. The stuff looks great. Thanks for the link, FastTraxx.


KenS ( ) posted Tue, 08 February 2000 at 12:46 PM

anytime arabinowitz


arabinowitz ( ) posted Tue, 08 February 2000 at 3:42 PM

FastTraxx, I was a little confused about the two 3d Studio Max formats there. I know that Bryce can't read MAX format, but I got the impression that those files were more intact than the 3DS ones, which bryce can read. I have 3D Studio max, so converting for bryce isn't any real trouble. But I wasn't sure which files would give me less trouble. Can you clear that up for me? - Aharon


KenS ( ) posted Tue, 08 February 2000 at 4:09 PM

I used the 3ds formats, since with the Bryce 4 patch, most 3ds files will import with their texture coordinates intact, for those that dont, I just manually applied the textures that came with the mesh. I dont own Max, so I had no way of converting the others. A couple of the buildings were out of alignment, so I just ungrouped it in Bryce and readjusted the out of place pieces.(only 2 of them were unaligned) FastTraxx


arabinowitz ( ) posted Tue, 08 February 2000 at 7:33 PM

Thanks. I'll give it a shot.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.