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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 05 1:41 pm)



Subject: 3D model pricing


wolf359 ( ) posted Fri, 14 June 2002 at 11:46 AM · edited Sun, 17 November 2024 at 6:53 AM

file_12519.jpg

you know.. i do undestand that big movie company gets a multi -million dollar budget for a project and doesnt have time to squabble over the price of simple 3D Models used in production BUT Come on!! How do you justify this.???



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jchimim ( ) posted Fri, 14 June 2002 at 11:55 AM

If it's too expensive, get the "low res" version for $105. ;) There's a texture that actually looks better in "free stuff," throw in a bump map and yur there.


davidm ( ) posted Fri, 14 June 2002 at 11:56 AM

But Wolf! - that was signed by the Poser version of Barry Bonds!! ;-) Dave :-)


Barbarellany ( ) posted Fri, 14 June 2002 at 11:57 AM

How many big movie companies do you think need a baseball for their upcoming films? At that price I am sure there are very few purchaces being made so in the end very little income to the modeler. Now if the price was, say $25, it would still be pricey, but I bet there would be more sales and ultimately more money in the modelers pocket when the day is done.


davidm ( ) posted Fri, 14 June 2002 at 12:01 PM

It's a different world in the big bucks "Pro modeling" arena isn't it?...Glad that I'm a real Poser...(Okay, that sounded WAY better in my head!) ;-) Dave :-)


SAMS3D ( ) posted Fri, 14 June 2002 at 1:06 PM

where do you find these places....lol....I am laughing out of control here.....lol, Sharen


Dave-So ( ) posted Fri, 14 June 2002 at 1:09 PM

...being a hobbyist, I have a problem even spending more than $25 or so per item....so, for instance, BillyT stuff, of Harvey Manns hair items, and so forth...yes they are great, but hard to justify... Even skipped Pro Pack because of the price.

Humankind has not woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound together.
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Desdemmonna ( ) posted Fri, 14 June 2002 at 1:10 PM

I actually had to check the site myself...dark goddess that a friggin' hell of alot for a sphere w/a texture! And I thought people at TurboSquid were bad when it came to pricing. (refering to a thread a few weeks back where a basketball model was selling around $100)


jchimim ( ) posted Fri, 14 June 2002 at 1:13 PM

Pro pack IS worth the money, if only for being able to edit with multiple views. When I consider my buddy who restores old cars for a hobby, poser's pretty cheap.


Dave-So ( ) posted Fri, 14 June 2002 at 1:27 PM

That's true.... I used to smoke 2 packs of cigarettes a day...plus quit drinking a few years ago...so theororetically I should have at leat $6/day or $180 a month to spend on Poser stuff just from the cigarette savings....from the beer, rum, and tequila...hmmmm...probably $10-20/day considering I used to drink like a fish...although fell over like a rock :) Where does all the cash go now ????? I'll have to ask my wife

Humankind has not woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound together.
All things connect......Chief Seattle, 1854



brycetech ( ) posted Fri, 14 June 2002 at 3:11 PM

what the ad doesnt say..is if you buy one, you get 60 more just like it for free! :P BT


orn4rk ( ) posted Fri, 14 June 2002 at 3:31 PM

file_12520.jpg

Only $125? What about this one over at Viewpoint?


jchimim ( ) posted Fri, 14 June 2002 at 3:47 PM

Obviously better quality, probably made in the USA by union workers. Zygote version probably made in a sweat shop by child laborors... :D Do have to wonder how many they sell.


Mason ( ) posted Fri, 14 June 2002 at 3:54 PM

That ball could have geometry for every one of those threads. If you've seen the sports networks they do closeups of baseballs, golf balls etc all the time. I don't think this is just a simple sphere with a bump map. I do think it does have some sort of ironic humor to it thought. Kind of like charging $125 for a toothpick model.


wheatpenny ( ) posted Fri, 14 June 2002 at 5:35 PM
Site Admin

The Viewpoint one costs more because it's autographed by Mike2's Babe ruth character morph, instead of the p4 Barry Bonds that autographed the other one...




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Jaqui ( ) posted Fri, 14 June 2002 at 5:39 PM

you mean you wouldn't buy the toothpick model I'm making for 125? ~pout~ ~rotflmao~ working on one prop set....42 objects was planning on around a 20 price tag. if it's to highly priced won't sell, I ain't that silly. and 20 for a prop that you can use to help prove copyright on your images? sounds fair to me.


brycetech ( ) posted Fri, 14 June 2002 at 5:52 PM

still, unless that ball is brought to my house by a lovely playmate (whom I also get to keep as well) 1025 bux for a model of a ball is crazy. If I couldn't make the same thing in <30 minutes, I'd give up my right to fuss about the images in the various galleries and will myself begin posting images of a topless Vicky in her latest hairstyle :P U think maybe the US government buys these things? (like the 300 dollar toilet seats a while back) :P BT


TalmidBen ( ) posted Fri, 14 June 2002 at 6:50 PM

that face you drew on the screen looks hilarious.


darkphoenix ( ) posted Fri, 14 June 2002 at 8:03 PM

the real question is how do we get jobs at viewpoint :)


Jaqui ( ) posted Fri, 14 June 2002 at 8:57 PM

just couldn't resist. ~lol~


TalmidBen ( ) posted Fri, 14 June 2002 at 10:00 PM

I think the worst thing about this is that virtually anyone can create a sphere model, download the UVMapper for free, simply create your own baseball texture and bump map, and I guarantee it will be almost as good as that one.


davidm ( ) posted Sat, 15 June 2002 at 9:10 AM

SHHHHH Ben!!! I was going to retire to the bahamas on this one!! ;-) Dave :-)


hauksdottir ( ) posted Sun, 16 June 2002 at 7:06 AM

"Almost as good" is fine for sports games where all you see is low-poly figures. For film and especially close-ups, the seam joining the leather and the geometry of those threads has to be modeled... a tedious task, probably made more so by using high-priced software.


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