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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 10 1:16 pm)



Subject: Tears..?


Dnick ( ) posted Sat, 19 February 2000 at 8:35 AM ยท edited Thu, 26 December 2024 at 10:31 PM

how do I put tears on a face..? use a prop..? does anyone have one.. need to make them move down the cheek ..Thanks :)


RKane_1 ( ) posted Sat, 19 February 2000 at 8:52 AM

Suggestion Don't btoher with props unless its an animation. If its a still, just add them to your texture map. Don't add color, hbut make a reflection map for them and a bump map. That should be fairly realistic enough. If you wanted to push it, it might work for animation for medium to long shots.


Dnick ( ) posted Sat, 19 February 2000 at 8:57 AM

thanks I was hoping to make a short animation of it...? help...:)


LoboUK ( ) posted Sat, 19 February 2000 at 11:21 AM

Search through the free stuff for a prop called "spew4u", or try Codeman3D's home page (link on the right). Scaled down and given an appropriate transparency and colour this makes a decent teardrop shape. Be warned, however, scaled down it's a real sod to position. Paul


RKane_1 ( ) posted Sat, 19 February 2000 at 11:52 AM

Well, you can't do it NORMALLY with the animation package as it is BUT if you took a series of stills changing the texture small ways between pics then you could do it but again.... it would be a pain....prolly look real good though.


wyrwulf ( ) posted Sat, 19 February 2000 at 12:20 PM

There is a good tutorial on how to make a woman sweat using codeman's splurt prop at http://westwood.fortunecity.com/ghost/294/poser3/sweatwoman-kenmcarthy.html You can use the same methods, just modify the application.


CEBrown ( ) posted Sat, 19 February 2000 at 1:44 PM

I THINK if you keep replacing a figure with the modified texture figure (delete figure, then load new one) in each Keyframe, you could create the illusion of having a changing texture. A LOT of work, but it might be worth it.


Dnick ( ) posted Sat, 19 February 2000 at 5:35 PM

Thanks for the help everyone.. I have a few things to try now.. some good pointers.. again thanks appreciate it.. :)


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