Wed, Jan 15, 5:43 AM CST

Renderosity Forums / Vue



Welcome to the Vue Forum

Forum Moderators: wheatpenny, TheBryster

Vue F.A.Q (Last Updated: 2024 Dec 30 8:14 pm)



Subject: New Image for critique


lswatts ( ) posted Sat, 29 June 2002 at 7:57 AM · edited Wed, 15 January 2025 at 5:42 AM

file_14397.jpg

This is a project to show a park monument design. There are two designs to be published in a local paper for people to vote for the design of their preference.


SAMS3D ( ) posted Sat, 29 June 2002 at 8:31 AM

oooooo, this is very nice, the trees look a little to thin and maybe out of proportion, the trees that are surrounding the plateform.....but it is still very nice. Sharen PS also the grass in front might be a little to thick (wide)


NightVoice ( ) posted Sat, 29 June 2002 at 9:44 AM

Looks like a nice design. A suggestion since this will be seen by many and voted on. Perhaps some small low level ramps for handicap access, or, even better the entire edging could be ramped down. Just a thought. :)

Oh and maybe a few benches. Sams3d has a good one. But I don't know how much detail they wanted so it may not be appropriate to put the in. :)


tradivoro ( ) posted Sat, 29 June 2002 at 10:41 AM

Make the scale of the grass texture surrounding the platform smaller... Also, use more lights to make it come alive, use a spot on the statue, try a different sky showing some white clouds, right now it looks like an overcast day, and inasmuch as the rainbow is nice, you want to show the world that it's a bright happy day, at a park that people want to go cause it's a bright happy day.... :) Anyway, hope this helps...


kruzr ( ) posted Sat, 29 June 2002 at 12:15 PM

Good Morning Iswatts . . . 8^) I really like your image . . . I'm not one to give advise on anyone's work - being that I don't consider myself good enough with my own creations to give comments on someone else's work, but if I'm not offending you, & if it even matters at all in your image . . . as I look at the scene it appears that the base platform seems to be floating above the grass in some of the areas. But that may not be an important factor in your intentions for creating this image? Anyway, a great image & you have a good one . . . Mark. ;^)


YL ( ) posted Sat, 29 June 2002 at 2:32 PM

Another possibility of improvement for your project : - blue color seems not realistic for the fountain - color of the statue seems strange But as says kruzr it's difficult to suggest something on an artwork, maybe cause the render look is the willing of the author. Already a nice work, Iswatts ;=) Yves


gebe ( ) posted Sun, 30 June 2002 at 1:10 AM

I like the entire project. The only thing I would like to change is the blue color. But maybe this is exactly what you wanted:-) Guitta


lswatts ( ) posted Sun, 30 June 2002 at 5:43 AM

More suggestions are welcome! Here is what I'd like to change about my project. The trees around the park setting are too similar to each other and I want more openess in the branch structure. To keep the trunk looking like young trees I had to distort the z axis scale more than I'd like. I haven't found any young trees anywhere. The water is too blue and looks frozen. I'd like a total makeover on that with cascading effect, and turbulence where the water hits the lower pools. BUT HOW? I don't like the hard line in the sky render. The statue texture is the bronze on with Vue. I'd also like more realistic brick paver texture with edges and the ability to map it better. Any ideas?


gebe ( ) posted Sun, 30 June 2002 at 6:33 AM

Trees: Create your own young trees (tutorial here) Cascade: Create splashes and foam (tutorial here You may create the shape you want and change the fadeout color of the watermaterial to white in the material editor. Or create your own water from scratch. Brick paver: Get Masonry designer for free here, you can create your own wallstones in very high resolution. Hard line on sky render: Put mountains and plants (or the fake forest included in Vue) far away near the horizon and take off fog and haze to make it more greenish, not grey/violet. Bronze material: Add a shadowless non-volumetric low powered spot light to the statue, to bring out the bronze material. Sure, all this is wots of work, but Rome were not build in one day either. And if it an important project, it worth the time:-). Guitta


gebe ( ) posted Sun, 30 June 2002 at 6:34 AM

not wots of work, but lots of work


gebe ( ) posted Sun, 30 June 2002 at 7:18 AM

file_14398.jpg

Water running over a square stone.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.