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Subject: WIP in the wake of a jet skier


pigat ( ) posted Mon, 01 July 2002 at 9:59 AM · edited Fri, 22 November 2024 at 1:42 PM

file_14608.jpg

I am currently working on a image of a poser jet skier in bryce 4 what i need help with is in creating a wake around and behind the jetski to help portray the impression of speed


Stephen Ray ( ) posted Mon, 01 July 2002 at 4:31 PM

Sounds like a job for the terrain editor and boolean operations.

Stephen Ray



bikermouse ( ) posted Tue, 02 July 2002 at 5:45 AM

pigat: Aye, There was some discussion a ways back on this topic. You might wanna check bryce archives. Also The name "Robin Wood" comes to mind and you might check out brycetech tutorials or a link from brycetech. keywords "splash","wake","realistic waves". - sorry I couldn't be more help. We could try a learn as you go type thing starting with boolean cones on the water?


EricofSD ( ) posted Tue, 02 July 2002 at 9:45 PM

I posted a wake for a submarine some time back on this topic. What I did was create a wedge shaped flat terrain and put it just below the water so you could see it through the water. Use a turbulent material like a cloud or something that works with the particular water you use. Experiment. Make the water transparent enough to show it. You could take this a step further by booleaing an upside down terrain behind the boat with the water plane. Texture it with your water only more white, like foam. Then put your ridges in with a regular terrain on the water plane level, find a foam texture. Hope this helps.


bikermouse ( ) posted Wed, 03 July 2002 at 12:52 AM

Yes I liked Eric's solution the best, and if you don't want to animate the scene, that's the way to go.


bikermouse ( ) posted Thu, 04 July 2002 at 1:51 AM

Didn't someone have a splashing water tutorial ? was it brycetech ?


pigat ( ) posted Thu, 04 July 2002 at 8:05 AM

Thanx for all the ideas guys looks like i'm gonna be busy this weekend as i try all the different ideas Cheers


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