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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: DgeeMe and mocap


jbrond ( ) posted Thu, 04 July 2002 at 3:47 PM ยท edited Fri, 22 November 2024 at 7:14 PM

Attached Link: http://www.geeware.com

I have seen some posting about the DgeeMe software and its use for motion capture. The software has original been designed for analyzing motion in sports but there is no problem in using it to create motion data for animation. I have been working on exporting motion in BVH and CSM format but not quite finished with it due to missing information on the models used. Is it only a complete human model that is captured ? Is there a need for internal/external rotation of the forearm ? Any feedback about this would be great. Thanks


Little_Dragon ( ) posted Thu, 04 July 2002 at 4:25 PM

wolf359 and saxon took a look at the software three weeks ago. Initial tests resulted in a severely mangled BVH file, but I cannot say whether it was the result of user error or a flaw in the software itself. If I can find the time, I'll give it a try myself this weekend.



madriver ( ) posted Thu, 04 July 2002 at 5:28 PM

Heck, I've never even gotten the thing to OPEN on my computer...


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