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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 22 10:18 pm)



Subject: Colouring tiled obj surface?


lesbentley ( ) posted Wed, 17 July 2002 at 7:18 AM ยท edited Mon, 23 December 2024 at 5:41 AM

I have a large one sided tiled surface in object format, problem is the highlight and ambient colours are not what I want, I dont want to assign the colours to each material one at a time because there are too many (350), is there some way I can assign colours to all the materials at once. I have UV Mapper and Rhino, but dont really know how to use either.


hogwarden ( ) posted Wed, 17 July 2002 at 10:23 AM

Arg! PBooosts new Deep File Editor does this... ... but it's not released yet! In the mean time, I'd recommend search and replace with a text editor. Much less laborious than doing it one at a time in Poser. H:)


lgrant ( ) posted Wed, 17 July 2002 at 2:40 PM

UV Mapper will let you select parts of your object (like a whole bunch of tiles), using a marquee or lasso tools, then assign them to the same material. If you don't need to retain the ability to set the material of all 350 tiles individually, this might be the easiest way to go. Lynn Grant Castle Development Group


maclean ( ) posted Wed, 17 July 2002 at 3:52 PM

You mean it has 350 materials!! The list must take up the whole poser interface! Lynn is right. UV Mapper allows you to marquee parts of the map. I'm assuming you made a standard 1-sided Planar map using the Y-axis? If you did you should have a square-tiled map. Just select the squares you want, and assign them all to 1 material. If you want to keep all 350 materials, I think you'll have to do them one at a time in poser. mac PS If you have some other kind of map, post an image of it so we can look.


reddog ( ) posted Wed, 17 July 2002 at 10:49 PM

try pulling it into poser. select the groupping tool, squaire with the dot in the centre (center). pick NEW GROUP name it then click on parts of model to add them to the group. ctrl click subtracts them from group. about thr same thing can also be done in true space and rhino only it is lots harder and you need plugins in truespace. save regrouped model and apply new textures. plan it out and you can have differant patterns by what groups you pick


lesbentley ( ) posted Fri, 19 July 2002 at 10:19 AM

I finally realised that I didn't need 350 materials, thats just the way it came out of Rhino, I only needed 350 groups, and one material. I selected the whole thing in the Group Tool, assigned a material Preview then exported it from Poser with all the options un-ticked, that got rid of the surplus materials, but maintained the groups. Thanks every one for your help.


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