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Carrara F.A.Q (Last Updated: 2025 Jan 04 8:20 pm)

 

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Subject: Wake in an ocean.


macaddicttt ( ) posted Tue, 23 July 2002 at 11:42 PM · edited Sat, 03 August 2024 at 1:53 AM

I am creating an animation where a ship flies very close to the ocean and I was wondering how to make animated wake. I saw an earlier post that delt with still wake, but I cannot seem to get the wake to move.


rfornasari ( ) posted Wed, 24 July 2002 at 2:02 AM

Attached Link: http://www.nme.de/CGI-SHL/NME/VIEWPIC.CFM?ID=717

Hi macaddict! I'm assuming you read litst's ideas for a wake on water in the ealier post (30 October 2001). You can animate that wake by changing the coordinates of the rectangular layer in the bump channel. It's very tricky to get right. Another way is to make a wake object, small plane or rectangular prism with the wake waves either as geometry (again difficult to model) or as a bump map as per litst's ideas. This object should have the same water shader as your ocean. Moving the wake object gives you the animation From your comment I take it you are talking of an aircraft or ship flying close to the water. Have a look at the picture of the low flying B1 bomber at the link. Looks like you'll need to animate som particle systems as well. Have fun.


HARBINGER-3D ( ) posted Wed, 24 July 2002 at 9:38 AM

Can you do something with anything grooves? - I'd really like to see what you come up with!


thomllama ( ) posted Wed, 24 July 2002 at 8:24 PM

well when and if you ever get it... I hope you post it somewhere where we all can see...






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