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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: Poser Eyelashes/Eyebrows in Bryce


zorares ( ) posted Thu, 25 July 2002 at 1:39 PM · edited Fri, 06 September 2024 at 8:37 PM

I am having a (#&$(#&$ of a time figuring out the transparencies for Stephanies eyelashes and eyebrows in Bryce. Can anyone please help. I've applied the textures in Bryce and everything looks fine except the eyebrows and eyelashes. They're these blah things with no lash separation.

http://schuetzenpowder.com/sigs.jpg


tuttle ( ) posted Thu, 25 July 2002 at 3:34 PM

You need the trans map. Select the lashes or brows or whatever. Use the normal head JPG mapping, then use the transmap in the transparency channel (it's called V2headtrhi.JPG for Vicky2 - Steph should have something similar ). You can easy find transmaps because they all have TR in their names. Then set the material to Transparent, then choose Blend Transparency. Set the diffusion to 100 for light lashed, towards 0 for darker ones. Et voila! You might need to mess about with inner and outer eyebrows on Daz 3D's characters to get the best effect. Sometimes I leave the inner eyebrow without transparency for a better effect. Although I don't know how many sections Steph has to her eyebrows :0 as I've never had the privilege of examining her!!! This may or may not make any sense.


sdnoble ( ) posted Thu, 25 July 2002 at 9:37 PM

In addition to that above, I find setting the transparent value to about 6 or 8 % helps remove edges


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