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Subject: Setting up your scene for Poster size renders...


foleypro ( ) posted Sun, 28 July 2002 at 7:28 PM · edited Mon, 20 January 2025 at 3:59 PM

Ok... I set up my scenes to fit the monitor and right now its 1024 by 768 and that is a 4 to 3 Ratio...Now to render posters you have to have 2800 by 3400 which is a total different ratio I think 14 to 17...Now how would I work around this...I took one of my scenes and set it to the specs and it changed evrything and it took me a hour to get it to fit right and then I still trashed it...Any ideas or suggestions?


Stephen Ray ( ) posted Sun, 28 July 2002 at 9:23 PM

You really don't want to set your scene up to a massive resolution. What you do is, set the scene size up to what your comfortable with and use the render to disk option. This option lets you render massive resolution at a higher DPI ratio for print. As long as you set the scene dimensions to constraints to the resolution you plan on rendering to disk, the image will come out fine, when rendered to disk.

Stephen Ray



jmahoney ( ) posted Sun, 28 July 2002 at 9:38 PM

{As long as you set the scene dimensions to constraints to the resolution you plan on rendering to disk}. I understood everything but that last part. Are you saying set high scene dimensions? I've rendered to disk to get a higher resolution, but I may be leaving something out.


Stephen Ray ( ) posted Sun, 28 July 2002 at 10:05 PM

<< Are you saying set high scene dimensions? >> No, what I'm saying is, say you where going to render a 4000X4000 image to disk. You'll want to set your scene dimensions to constrain to the same ratio. In this example it would be square so 500X500 or 700X700 would work. Or if your going to render 24 in. by 18 in. to disk, you'd want to set the scene up with a 3 to 4 ratio, like 800X600

Stephen Ray



jmahoney ( ) posted Sun, 28 July 2002 at 10:07 PM

Thanks. That makes sense, even to me! ;-)


foleypro ( ) posted Sun, 28 July 2002 at 10:48 PM

Right then 2800 by 3400 would be set up to what? 600 by 800 or what?...I have my screen resolution set at 1024 by 768 so I would want to have the scene set to just a little smaller then the 1024 by 768 so what would you guys recommend for size I am not a math wizard but I know some of you guys are....


foleypro ( ) posted Sun, 28 July 2002 at 10:50 PM

What is the ratio for the dimmensions stated 2800 by 3400...


Patrick_210 ( ) posted Sun, 28 July 2002 at 11:17 PM

2800 x 3400, divide each by 4 and get 700 x 850. You can set custom ratios in the document setup.


foleypro ( ) posted Mon, 29 July 2002 at 6:14 AM

Thank you thats what I wanted to know now I can go from there...thankee B3D


foleypro ( ) posted Mon, 29 July 2002 at 9:54 PM

Well actually I want to render Posters like for movies and so it will have to be for printer...But this thread is for setting up the scene in Bryce and fitting it ratio wise to fit in the Monitor resolution of 1024 by 768( So I can view the whole scene) then all I would have to do then would be then to just Render to Disk at the resolution of 2800 by 3400 @ 300 dpi or higher


Stephen Ray ( ) posted Mon, 29 July 2002 at 10:36 PM

If your going to have a professional printer print the renders. You may want to use CMY color instead of RGB. Most professional printers use CMY, if your renders are done in RGB you will notice a slight color change or shift in the prints.

Stephen Ray



tuttle ( ) posted Tue, 30 July 2002 at 8:41 AM

Hi, foleypro. Sure, as Stephen Ray says, use ratios to fit the work area to the screen. But when render I like to take a different approach than dumping to disk because I like to see how it's getting on (check out my post "Big Bryce 5 Bug" to see why that's a good idea!!!) I've just finished my entry for Dragon*Con, which was 5250x3450 (17X11 - about 23x standard screen size). I rendered to screen so I could check out progress - whenever I wanted to look at a certain area I'd click the mouse, use the hand tool to move the bitmap around, then resume render. That way you can see if there're any bugs or unwanted artefacts in your render (and believe me, when it gets to that size you'll find that the smallest speck of an artefact becomes a giant blemish!)


foleypro ( ) posted Tue, 30 July 2002 at 6:25 PM

Oh believe me I know it seems that when I get close to that size I get alot of noise not pixelization but noise and I have'nt figured out how to stop that from happening...Any Ideas


tuttle ( ) posted Wed, 31 July 2002 at 6:07 AM

I don't think there's any way to combat this other than to render at as high a quality as your timescale allows. If I get stuff that I really can't get rid of then I have to go to post to correct them, although I try to get as much stuff rendered rights as I can first.


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