Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 24 6:22 pm)
Dang .. and here I was hoping it was the space vampire from Buck Rogers S Kidding, though I didn't think it would be the girl from lifeforce ... Nice work from what I remember but it has been a while and to be honest I wasn't exactly always lookign at her face .. I think you have the eyes pretty good though ..
(deep breath) GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME, (another deep breath) GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME,GIMME, (subtle, huh?) How close are you an the rest for her texture though. She had some, uh.... "distincitve" other parts.
Right now, there is just a face that still needs some refining. I will see if I can do anything with the body. Reference photos exist. I used a pretty glamour shot of Mathilda from a travel magazine (rather than Lifeforce) because it was by far the best photo available. Embarrasing, but I'm still vague on how to go about uploading anything. Tim Laubach at HappyWorldLand helped me out last time. Gotta get my act together and take it on the road. Still don't like my likenesses. If I spent more time with morphs than I do with textures, I might improve. The Winona expression that Allie wants didn't get posted because it isn't a graphic. There was originally a zip file. Standard Poser morphs for length and roundness of face, plus a dainty mouth expression, I think. I'll check the file, but there's hardly anything to it. I'll figure out how to make all these things available somehow. I don't want to be a texture tease.
Maybe I should have said "MY favorite space vampire";-) Vampirella is not a bad idea, I think she has been done as a costumed character but not a texture. It would be an interesting problem to decide what that texture would be. There have been two actresses, one photographers model, and the Frazetta painting. Maybe someday after I finish current projects.
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