Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
I've seen something about this a while ago. I think it worked like this: there was a simple underwater scene with a fish just under the water surface. when TIR was off the fish had no reflection in the watersurface because it was inside the water object. With TIR on the fish did have a a reflection even though it was inside the waterobject. A setting of 1 makes the renderer render just one reflection inside the object, with a setting of 2 you can render a reflection of a reflection and with a setting of 3 you can render a reflection of a reflection of a reflection and so on. I'm not completely sure but I think this is what TIR is.
(_/)
(='.'=)
(")(")This is Bunny. Copy and paste bunny into your
signature to help him gain world domination.
Attached Link: http://www.graphicsteck.com/forums/index.php
this image was rendered with tir and set about 10 I thinkAttached Link: http://www.graphicsteck.com/forums/index.php
Thanks for pointing that out Aldaron, I was wondering why I got them black blotches that kind of ruined the image.That was my first attempt at TIR.This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
hello there, i have a big question about the TIR function within the render options in bryce 5.. i'd read that TIR does something related to the reflections of objects, well.. today i decided to do some experiments, and made a box of mirrors, put the camera inside, put a light and a metal sphere.. well.. i start moving the TIR and everytime i hit the button.. nothing happened.. first i deactivated it, then i put tir 5, then 10, then 25.. and the preview render was the same! no change was done.. so could someone tell me whats the deal with this function? thanks