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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 23 1:20 pm)



Subject: OK to throw out geometry .rsr files periodically?


terminusnord ( ) posted Thu, 15 August 2002 at 3:35 PM ยท edited Mon, 23 December 2024 at 6:18 PM

I'm wondering if there is any drawback to routinely discarding all .rsr files found in "Geometries". Since they are remade if the .obj file is loaded again in Poser, is there any harm? I ask because the total amount of .rsr duplicate geometry files in my Runtime/Geometries is nearing 500MB, and I know for a fact that 90% of those .rsr's are for models I won't be using anytime soon. I'd like to reclaim that space. This is not a Windows-specific problem either. Macintosh Poser does not make geometry .rsr files, but it creates exactly the same duplicate binary geometry in the .obj file's resource fork (resource 'ACTR'). This bloats the Runtime/Geometries folder on the mac in the same way, and the mac equivalent to cleaning out the .rsr files is to drop the 'Geometries' folder onto MacConverter in 'Mac-to-PC' mode, and using the "Delete mac resource forks" option to strip all those OBJ files of their ACTR resources. -Adam


c1rcle ( ) posted Thu, 15 August 2002 at 3:43 PM

chuck them out, poser will just make new copies the next time you use the geometries they go with anyway, I do it once a month & poser seems to keep going for longer than when I didn't get rid of them. Rob


aleks ( ) posted Thu, 15 August 2002 at 4:17 PM

dito


Little_Dragon ( ) posted Thu, 15 August 2002 at 4:44 PM

When you upgrade to Poser 5, you won't ever have to worry about geometry .rsr files again. Just like us Pro Pack users.



terminusnord ( ) posted Thu, 15 August 2002 at 4:51 PM

Sweet. I hope the worked out a better library system too. I hate how when you buy a new poser item, its parts get scattered into so many different folders in the library. I'm hoping the new system allows grouping by package (i.e. Vicky's folder contains her obj, cr2's, pz2's etc...) -Adam


scifiguy ( ) posted Thu, 15 August 2002 at 6:19 PM

After you delete them is a good time to run a defrag too. Just a thought ;)


EricTorstenson ( ) posted Thu, 15 August 2002 at 7:30 PM

One downside to deleting RSRs, however, is the possibility of locking up poser. When it trys to create the rsr, and you are out of disk, say goodbye, because it locks up. Also, when you save something to the libraries, you don't get an error message, it just stops writing to the disk and returns (more quickly than your would have thought.) I agree, it's nice to get those extra couple hundred megs, just be careful that they don't catch you off guard when they start showing up again. eric


terminusnord ( ) posted Thu, 15 August 2002 at 7:49 PM

Eric--good point for those who have small or nearly-full hard drives. My disk is nowhere near full though, I was asking because I want to delete the rsr's before I backup my Runtime folder, so it will fit on 2 CDs instead of 3. -Adam


SAMS3D ( ) posted Fri, 16 August 2002 at 7:55 AM

I have a question though, Poser 4 has 2 rsr files, one for geometry and one for thumbnail pics, why is one so large and one so small, and why do you have 2 different kinds? Sharen :-)


c1rcle ( ) posted Fri, 16 August 2002 at 7:57 AM

that's a good question, the answer is the geometries folder rsr is a copy of the obj file, the libraries rsr is just a thumbnail picture, as to why only CL know the answer to that one. Rob


terminusnord ( ) posted Fri, 16 August 2002 at 8:50 AM

It's because both the thumbnail images and the binary geometry are in the "resource fork" of a Mac file, a part of the mac file system that has no equivalent on Windows. When Poser got ported to Windows, they dealt with all resource forks by just making them .rsr files, regardless of the resource type. On the mac there is still an obvious distinction between the two: the thumbnails are 'PICT' resources and the Geometry files are 'ACTR' resources. -Adam


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