Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Rita, You can use poser 4 figures in bryce 3D, I do it all the time. I noticed in your post below a couple of things. First of all, in the first pic you don't have the body parts grouped together. Second, in the material lab preveiw pic it seem to just be showing the hips or something like that. In mine when I do it there is a ball there so that tells me something is wrong there. And third in your last pic you are applying the texture to the hair. I can't see how these three screen captures came from the same session. Other than what other people have already told you, make sure you group all the body parts once you select them like in pic one. Make sure that you are exporting the p4 woman out of bryce and not the p3 woman, this could be it. Try rotating the texture along the x axis 180 degrees. Since tou said you are using bryce 3D with the patch (just like me) then I know you have to do this. Some things just do not look right in your material lab, especially why you have loaded the texture into all 4 channels. And there's the thing with the preveiw window. But I think that might have something to do with you not having all the parts grouped together. If you'd like to sit down and go through this step by step I'd be more than happy to do it with you. I think that might be the easiest way to see where you are going wrong. If you have ICQ, e-mail me your # to autoloader@hotmail.com and we will get together sometime and figure this out. Autoloader
Often the colors look washed out. If I remember correctly, Bryce renders differently-of course-than Poser and so this contributes to it--it has to do with selecting the correct diffusion, ambience, etc. Sometimes changing the sky or adding a light in front of the figure will help too. However, you can do so much more with the textures in Bryce than Poser once you get the hang of it, that I much prefer Bryce to Poser to render. Diane B
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