Sat, Nov 23, 1:06 AM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)



Subject: Has anyone bought the Mil-Dragon MapPak?


notime6 ( ) posted Mon, 02 September 2002 at 1:24 AM · edited Sat, 23 November 2024 at 1:03 AM

I just did and It seems to be missing file. The wing membrane transparency file, Has any one else had this problem? Or is there something I am just missing? Thanks for any comments Notime6


judith ( ) posted Mon, 02 September 2002 at 1:47 AM

I believe the transparency jpg is included with the Mil Dragon.

What we do in life, echoes in eternity.

E-mail | Renderosity Homepage | Renderosity Store | RDNA Store


Little_Dragon ( ) posted Mon, 02 September 2002 at 1:51 AM

No, I don't think you're overlooking it. RHaseltine reported the same problem. He'd only downloaded the free LE version of the dragon, plus the map pack. A single wing-membrane transmap is included with the full version of the Millennium Dragon, but if you get the map templates, it won't be too hard to paint your own. I'm somewhat surprised that additional transmaps weren't included in the map pack for variety. We don't all have tears in our wings in the same locations.



notime6 ( ) posted Mon, 02 September 2002 at 2:03 AM

Thank You for your quick answers. Iwas wondering if that had been the case as I have not yet bought the upgrade dragon , just the map to put on the LE. But it does say on the discription for the Mappak in the list of Maps..... "Dragon Wings 1 Bump Map, 3 Texture Maps, 1 Transparency Map @ 2000 X 2000 " so I was not sure. But I will try making one from the templet, I had not thought of that Thanks Notime6


ardvarc37 ( ) posted Mon, 02 September 2002 at 2:52 AM

MilDragonWingsTr.jpg See? I have the file but I bought the dragon and the texture set. checking...checking...checking... AHHH! So I created a folder, changed the dragon installer's installation address to that folder and VOILLAHH! There is where it came from, with the full version of the dragon. Alex


Little_Dragon ( ) posted Mon, 02 September 2002 at 3:04 AM

Hmmm. I hadn't noticed that about the descripton. It's either a misprint, or whoever at DAZ packed the installer was in a hurry to rush it out the door and forgot to include the transmap. I notice that the HTML readme is a leftover from the Brooke character. If it's an oversight, I'm sure that DAZ will set things right after the holiday. I might try my hand at a wing transmap tomorrow, if anyone really needs one.



noggin ( ) posted Mon, 02 September 2002 at 3:49 AM

I think you'd have a good case if you asked DAZ to supply you with the file seperately (if you didn't want to upgrade to the full Dragon)_ if its on their sales description the 'goods' are incomplete without it. BTW if you can afford it do upgrade_ the full beasty is wonderful!Haven't fully explored it yet but there's a ton of morphs and the esipose dials (although they take a little getting used to) seem great.


Little_Dragon ( ) posted Mon, 02 September 2002 at 4:45 AM

file_22253.jpg

How's this? One really crappy wing-membrane transmap, completely from scratch. I didn't even use the official DAZ map templates; I generated my own in UVMapper. I've included before-and-after renders for comparison.

It's 2000x2000, the same resolution as the DAZ transmap. If anyone wants it, I'll put it in Free Stuff.



judith ( ) posted Mon, 02 September 2002 at 5:20 AM

file_22254.jpg

:))) I just uploaded one to RDNA's freestuff if anyone would like it also. Feel free to improve upon it.

To those that uploaded poses to freestuff, bless your hearts!

What we do in life, echoes in eternity.

E-mail | Renderosity Homepage | Renderosity Store | RDNA Store


Little_Dragon ( ) posted Mon, 02 September 2002 at 5:28 AM

Hey, you cheated! Yours is symmetrical! :)



judith ( ) posted Mon, 02 September 2002 at 5:32 AM

:)) You noticed! I'll probably do a few more when I've got some time..... I was treading on unfamiliar ground this time.

What we do in life, echoes in eternity.

E-mail | Renderosity Homepage | Renderosity Store | RDNA Store


ardvarc37 ( ) posted Mon, 02 September 2002 at 7:13 AM

That's interesting, one can do those tears, shredded spear and arrow holes and such, fun! Alex


Little_Dragon ( ) posted Mon, 02 September 2002 at 7:26 AM

Mine has a half-healed bullethole in the left wing. Don't ask why.



notime6 ( ) posted Mon, 02 September 2002 at 10:09 AM

Thank you all for you help This forum is just great about helping each other out I'll contact Daz (and pop over to RDNA. Thanks Judith) Little Dragon, if you would post yours that would be great , too. Thanks for jumping right in. Notime6


RICHARD ( ) posted Mon, 02 September 2002 at 10:30 AM

how do you get spkies on back an neck?own the upgrade version no dials for back,neck or tail except the tip.help


Little_Dragon ( ) posted Mon, 02 September 2002 at 5:42 PM

file_22255.jpg

RICHARD: Look in the Body section. See above illustration for details. (Nature's way of saying: Do Not Touch)



Talos ( ) posted Mon, 02 September 2002 at 9:43 PM

Thanks Legume, how right your are! Hadn't checked on the maps, had no idea they were so big. I have been going bonkers. Your treatise on the various texture colors is likewise astute. Dang Millenium Dragon also causes not only Poser, but my whole 1.6 ghz 256 mb RAM (okay, need more) computer to flatline when I merely try clicking on the "fins" body morph.


CrystalDragon ( ) posted Tue, 03 September 2002 at 1:42 AM

funny, I've rendered the dragon (with vicky, water, and hi-res textures) @ 4090 x 3067 without problems. ^__^ Took 30 min. at that resolution, but only takes a few seconds at standard window sizes... System specs: AMD T-bird 1.1ghz 1.25gb ram ~DM


Wladamire ( ) posted Wed, 04 September 2002 at 12:54 PM

well ur ram could be the reason why its so quick not all of us are fortunate to have that much. i only have 256megs ram i see alot of users post and that highest i seen now is 512


Talos ( ) posted Wed, 04 September 2002 at 4:07 PM

I have to get more ram. 500 is fast becoming the minimum standard, and 1 gig the perfect cure-all - especially for graphics intensive applications like Poser.


CrystalDragon ( ) posted Thu, 05 September 2002 at 10:42 PM

actually, it's wasn't that expensive. It just depends on what kind you need... for example, I'm using SDRam PC133. That's two 512mb sticks which set me back a whole $60 ($25 a stick + S&H) when I got them about a year ago. Currently, Ram prices are up, so it'll cost you a little more. Take a look around though, depending on what you need, it may not be as expensive as you thought. ~DM


Talos ( ) posted Thu, 05 September 2002 at 11:21 PM

OOh! Thanks for the tip, CrystalDragon, that is less depressing than I feared.


CrystalDragon ( ) posted Fri, 06 September 2002 at 9:10 PM

Actually, I stand corrected; it's not bad at all (It's been much worse.) PC133 512 mb is going to cost you around $30 for the generic brands. Also, what OS are you running? I've noticed that people are having problems rendering with the win9x variants. Just as an example, someone running windows 98 would have poser choke, while someone with a weaker system would have no problems rendering with XP. Some of the older versions of windows didn't handle memory as well as the newer variants. Also, it may help to defragment you HD. If you system is defaulting to the swap space on your HD, then defragmenting the drive should optimize the drive for r/w access. If you need any more tips, just let me know (I'll probably start a separate thread though, as I'm starting to pull this one off topic...) ~DM


Crescent ( ) posted Sat, 07 September 2002 at 12:14 PM

Attached Link: http://www.daz3d.com/pages/faq/faq.html

Daz admitted that they forgot to put the texture map in and put out an update for it. (You may need to click on the update link on the left to get to the page.)


Alduin_dor_Lammoth ( ) posted Fri, 13 September 2002 at 6:21 PM

"Also, what OS are you running? I've noticed that people are having problems rendering with the win9x variants. Just as an example, someone running windows 98 would have poser choke, while someone with a weaker system would have no problems rendering with XP." Actually, I doubt it has too much to do with the OS whether Poser renders well or not. I run Win 98SE on a Celeron chip and an older GeForce2 videoboard, and have had zero problems with either slowdown or render problems in Poser 5 with the Mil Dragon. :-p Lammoth


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.