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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Handy tip (I hope!)


Dal ( ) posted Wed, 22 March 2000 at 2:16 PM ยท edited Mon, 25 November 2024 at 8:29 AM

I don't know if this is common knowledge, but I've only just discovered it, and I've never seen it mentioned in any FAQs. I was fed up with poser smoothing all my imported objects, so I set out to find out why. Was it a setting in a pp2 file? a strange material in a CR2 file? Nope, nothing so complicated. Every time I import an object, I have the "Weld identical vertices",box checked simply becauseit seemed like a good idea. Uncheck the box, import the object, and Voila! a perfectly unsmoothed object! Sorry if I'm telling you something you already know, but its been bugging me since Poser3, so I assume there must somebody else like me out there who is pulling his/her hair out over this. all the best, Dal


Ikyoto ( ) posted Wed, 22 March 2000 at 3:30 PM

Actually this wodes help. I have a really great set of scales that are perfect in Bryce, RDS and look like hell in Poser because of this. Thanks!


shadownet ( ) posted Wed, 22 March 2000 at 4:17 PM

Thanks for passing this on. Rob


lmacken ( ) posted Wed, 22 March 2000 at 6:04 PM

So now I'm confused. I've been working on models of geodesic domes (Dome 4.6 (FAT)==>Meshwork==>.DXF) rendered in Poser, and the first time I rendered after paying the Meshwork shareware fee (to remove the <20 faces limit) it come out smoothed and I was completely flummoxed. I tried again the next night and got a nice faceted shape, and have since. I'll have to go look at this 'Weld identical vertexes' thing. (btw, when I sort some things out I feel almost obligated to post some dome models.)


LoboUK ( ) posted Thu, 23 March 2000 at 4:54 AM

Now that's a handy tip, and one that'll keep me from going totally bald. Thanks a million for posting this Paul


JeffH ( ) posted Thu, 23 March 2000 at 6:58 AM

I never use the weld checkbox and my OBJs are smoothed anyway. -JH.


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