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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 24 8:11 pm)



Subject: Sorry, I was wrong... :((


Dal ( ) posted Thu, 23 March 2000 at 3:04 PM ยท edited Sat, 03 August 2024 at 3:11 AM

I was talking complete cobblers when I posted my earlier message about curing the smoothing problem. Further testing has shown I was completely wrong, and the test that made me think I had the answer was a complete fluke. Sorry guys n' gals (hangs head in shame, walks back to drawing board...) Dal


Nance ( ) posted Thu, 23 March 2000 at 4:04 PM

Drat!


bloodsong ( ) posted Thu, 23 March 2000 at 6:33 PM

awwwww. at least you can admit it ;) there was a trick or two for unsmooth things, if you want to dig back through the archives. one said something about detatching the faces of a cube to make it sharp, and the other said something like if you assign different materials along the edge, that would work. (i dunno, sounded weird to me.)


lmacken ( ) posted Thu, 23 March 2000 at 7:38 PM

Hey! Use your turn signals! =) I just loaded a file named highes_500.dxf, twice. With Weld Identical Vertexes off it's faceted. With Weld Identical Vertexes on it's smooth as a baby's ...toy. Isn't that what your idea was?


PhilC ( ) posted Thu, 23 March 2000 at 7:49 PM

DXF files will always be smooth due to the way Poser reads them. To obtain crisp sides on OBJ files place an extra vertex just back from the edge and parallel to it.


lmacken ( ) posted Thu, 23 March 2000 at 10:31 PM

I was just looking at a 3ds file (a 55 gallon drum, basically a cylinder) and it didn't seem to smooth very well. At least the rims are smooth, but the bigger diamter isn't. Is there a preferred file type? And how do you place a point parallel to a line? Just wondering.


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