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Poser Technical F.A.Q (Last Updated: 2024 Nov 02 8:21 pm)

Welcome to the Poser Technical Forum.

Where computer nerds can Pull out their slide rules and not get laughed at. Pocket protectors are not required. ;-)

This is the place you come to ask questions and share new ideas about using the internal file structure of Poser to push the program past it's normal limits.

New users are encouraged to read the FAQ sections here and on the Poser forum before asking questions.



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Subject: Poser5, and hardware


HandspanStudios ( ) posted Sat, 14 September 2002 at 1:58 AM · edited Wed, 11 September 2024 at 2:15 AM

I have gotten Poser 5 recently. For me it's very very very slow, I have to wait every time I touch a dial and it freezes about once every five minutes. I don't see other people having quite this bad of a problem so I was thinking maybe somone who is having no problems using Poser 5 could tell me what hardware and operating system they are using? Including the video card? I am using a pc with: Pentium3 850 windows 98 SE2 512 meg Intel motherboard agp1 video card I scan my hd for viruses, clean the registry, defrag often and check for spyware too. The video card seems like the most likely culprit and I'm changing that tomorrow but if anyone has advice as to what is or isn't compatible with Poser 5, beyond the basic requirements, please let me know. :)

"Your work is to keep cranking the flywheel that turns the gears that spin the belt in the engine of belief that keeps you and your desk in midair."

Annie Dillard


bushi ( ) posted Sat, 14 September 2002 at 2:07 AM

I had a lot of problems too when I first tried P5. I switched from Win98SE to XP Home Edition and P5 runs much better. I understand it's the way that XP manages memory that makes the difference.


Jaager ( ) posted Sat, 14 September 2002 at 2:20 AM

Unfortunately, it is probably your CPU and Win98. I don't know anything about video cards, but most of what I have seen re: Poser is that if yours covers the basics, then anything additional will not have any effect.


HandspanStudios ( ) posted Sat, 14 September 2002 at 3:08 AM

Ok, that's about what I was expecting. I'll just upgrade everything, it was about that time anyway. Others have said XP made a difference for them too and all I needed was a good excuse to upgrade ;-) the CPU.

"Your work is to keep cranking the flywheel that turns the gears that spin the belt in the engine of belief that keeps you and your desk in midair."

Annie Dillard


EricofSD ( ) posted Mon, 16 September 2002 at 12:35 AM

I'm using it on an amd 1.4 with 512 ram and win2k. Works fine for me. If you are allergic to XP for any reason, consider win2k pro and upgrade to sp3.


HandspanStudios ( ) posted Mon, 16 September 2002 at 3:53 PM

I found a link at CL (under utilities) to a program called Cacheman that I am trying, it helped with the memory problem but I think I'll need to upgrade anyway.

"Your work is to keep cranking the flywheel that turns the gears that spin the belt in the engine of belief that keeps you and your desk in midair."

Annie Dillard


nakamuram ( ) posted Mon, 16 September 2002 at 11:00 PM

My system is a Thunderbird 1.2 with 512MB Ram and GeForce2 Video. Rendering is slow. I wrote to Curious Labs and suggested that they modify their rendering engine to use Hardware OpenGL Rendering. I suggest that you guys do the same. I must point out that a GeForce 4200 Card ($150) can render 1600x1200 3D Game scenes at well over 30 fps. 3D Scenes in most of todays games are easily as complex as a Poser Scene.


kuroyume0161 ( ) posted Thu, 19 September 2002 at 11:56 AM

Yes, this annoys me also. I don't play games on my PCs (that's what PS2 is for ;). Instead use 3D applications for which I bought nice video cards that have 3D acceleration (and DVI output for my 17" Studio FPD). So, what's the use of a high-end 3D application that doesn't take advantage of 3D acceleration? It's slow and rendering time is ridiculous. The only people satisfied with the rendering are using 2+GHz P4s or very high end AMDs with 1+GB DDR memory with 400+FSB's. Sorry, but I just spent $3000 on a Mac G4 (with added memory and other accessories), just upgraded the two CPU's in my dual processing system, upgraded the CPU in my other system, and upgraded their memory to 1.3GB and 1.0GB, respectively. Unless I sell both machines at higher than resale value - which drops quicker than I can buy the stuff - and live without WinTel PCs for a couple weeks, I cannot afford to upgrade to the latest and greatest to accomodate Poser's lack of 3D acceleration support. Kuroyume, with too much debt...

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

Contact Me | Kuroyume's DevelopmentZone


nakamuram ( ) posted Sun, 22 September 2002 at 8:50 PM

I mentioned Hardware Rendering to Curious Labs. They agree that it would be a good feature to add. If the rest of you ask them for hardware rendering, perhaps they will actually do something about it.


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