Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
There is actualy a way to export it by modifying the .Obj file but it's not worth the effort as the resulting hair is a jagged single block, of little or no use in bryce. best to stick with transmapped hair for exporting. the eye situation is the same as mike and vicky and can be fixed as noted above.
Maybe Corel will. But if CL didn't include support for Corels current flagship rendering prog why would they bother? Surely its up to the people who are developing and releasing new software to make it compatible with the software that's already out there and widely used. If they dont there is no onus on other developers to support the features that they themselves have neglected. The more I read about Poser5 and its fantastic new array of bugs and glitches the happier I am that I decided to wait before buying. The 'fantastic' dynamic wire-wool hair doesn't export at all? Sits back and waits for Daz to get their act together
Expert in computer code
including, but not limited to, BTW; IIRC; IMHO; LMAO; BRB; OIC;
ROFL; TTYL. Black belt in Google-fu.
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Hi, the new Poser 5 - figures lost their hair and eyes after importing in Bryce 5. What's the mistake? Have anybody an answer about this problems? Thank you very much!!! Andreas