Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)
Attached Link: http://www.uvmapper.com
That's crazy, never seen that happen before. The fix, that I use anyway, is to run the .obj through "UVMapper Classic". Just load it up, then re-save it. Usually works.
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I brought up my celtic knot program and tried it, no problems with .obj or .dxf in Bryce. You may want to uninstall/re-install the Celtic Knot Program, I guess?
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"I want to be what I was
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Perhaps if you had the 3.37 version of celtic knots?
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"I want to be what I was
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I downloaded the latest one. I tried Crossroads. It imports dxf, says "something percents ... done" and then nothing appears on screen. Absolutely like I didn't try to import anything. OBJ is imported, but just one strand from several that make a figure. And also Escher-like, even before I convert it to 3ds.
-- erlik
Wohoo! Alright!
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"I want to be what I was
when I wanted to be what I am now"
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After AgentSmith posted the list of free software, I downloaded Celtic Cross. I mean, I like the knotwork. :-) Anyway, after I created a model in CC3D, I exported it first as an OBJ. Got "bad i/o" whatver error message. Somebody posted a fix, IIRC, here for that. Could you do that again, please? Then I exported the model as DXF. But when I imported it into Bryce, I got something strange. The model loses the polygon count, although Bryce reports anything from 5 to 27 thousand polygons, depending on the number of sides I use in CC3D. So, instead of smooth(ish) ropes, I get something that looks like it's made from rotated cubes. You see the edges. Regardless of smoothing or unsmoothing. Unfortunately, I'm not at my computer, so I cannot post a pic. I'll try to do that when I get home.
-- erlik