Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 10:48 am)
No, I can't get Collision Detection to work satisfactorily. I get the same result as you. I've tried tweaking dials; different result, same look. Longer hair with no kinks seems to work better, but the collision distance seems large in some cases (hair floats an inch or so above skin). The dynamics seem to work well as long as you don't use collision; it's when collision is thrown in that things get freaky. Probably the way it's calculated, seems to be from the root down. Hair "piles up" on the shoulders when it should flow down to the front or back. I've had some experience with the "Shave&aHaircut" package, and the use of IK chains in the hair, and the look is much more natural.
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I am trying to do a short animation with the Poser 5 Neftis Long Wavy hair prop (specificaly the "back_long" object). I can't get collision detection to work. I've set the hair object's collision property to 1, set collision detection for the program, set Collision Detection for the Dynamics Calculation. Any more collision detection buttons or properties that need to be set?
When I hit the Calculate Dynamics button, the hair falls down perfectly straight through the body.
I did see a message that someone else is having Dynamics Calculations with this hair prop, but he didn't specify if it was collision related.
Any ideas on what I'm doing wrong?