Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Thanks for the feedback and comments everyone. There are a few questions so here goes ... PilotHigh - No, sorry, this is a Windows application. I would like to have these utilities for the MAC too but the compiler I'm using doesn't have one for the MAC. Imaginos - I think that Nance has the right idea here. 'Manager has the tools to do that for you. I think that the updated P4 also has so tools for that too. Ikyoto & ARADTech - Yes it is a Delphi3 application. I'm still on D3 since I haven't seen anything in D4 or D5 that has really pushed me to update it. OK, one problem has been reported to me by e-mail. It appears that running this on WIN2000 can cause it to throw an error message. I think this is the result of the target location I selected for a temp file. If this proves to be true, I'll make some changes to add a .ini file to define the file location. This way folks can change the temp file location if necessary. Did I mention the special programming I included in this utility. If you start the input file name with a specific code, the program will subtly alter the output MT by adding or subtracting a small random value to the last three digits of each of the vertices. This small change will make each MT run through 'Squeeze totally unique. This small change will insure that there are plenty of new MTs for everyone to share. The code to use is 0401.
Bushi, Nance, Yes MM4 lets you move from existing figure to another but I am talking about adding MT obj files straight from the file into a figure, say for instance you have suffered from a HD crash and have now reinstalled Poser and dled all of the Traveller MT's you now have to painstakenly add over 100 MT's to the figure one at a time. A utility to let you add many at once would be very useful Imaginos
I see what you're getting at now. Adding them directly to a figure in P4 can't be done at this point since there isn't a SDK available. Adding them to a .cr2 however could be done. The main problem I see just off the top is how to set the group that the MT is meant to change. Let me look at some MT .objs and I'll add more on this after I check it out.
Imaginos - After looking at some MT .objs and some .cr2s, I think this can be accomplished. There is one parameter that appears in the .cr2 that I'll have to track down. It's called 'trackingScale' and I'm pretty certain it has to do with how far the MT steps with each increment. I'll have to find out exactly how it's derived though. Trav - That's a good idea! Getting the vertex count shouldn't be hard since the .obj file is specified in the .cr2 file. wyrwulf - It looks like a .ini file is in since the Win2000 problem was as I thought. I'll set it up so the .ini specifies the default folder for the temp file, the default 'open' folder and the default 'save' folder. That should cover all the bases. As to the user interface, do you think it would be better to drag and drop the morphs from an on-screen list, do the adds from a list make in a text editor or take all the morphs in a specified folder? Each one has it's plus and negitive side so give me some ideas.
I think either drag and drop or everything in a folder would be best. If you go with the darg and drop it would be easy to use, but the folder would be easier in the long run, just set up a folder of morphs you want and then power load them. And if the trackingScale is the same thing as the dial sensitivity it could be set at a defualt number for all of the morphs really.
Thanks for your feedback. I was leaning toward the 'everything on a folder' too since this is suppose to add the MTs on a large scale. As to adding a name during the process, I don't know how that would work since there isn't anyway good way to relate the filename to the dial. It could be an abbreviation of the filename but even that has some problems if the filename is long. I could write a .txt file that lists which dial is the result of adding which file. At least that way you could use the list to change the dial name by hand. Do you think having a mass remove as part of this would be a useful feature? Say taking all the MTs off a figure and saving each as a seperate file.
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Attached Link: http://www.bushi3d.com
I think Traveler's technique for reducing the size of MT .obj files is a great idea. I built a little utility to take some of the work out it. MorphSqueeze takes the MT .obj, stripes out everything but the 'v' lines and lets you save the result to a new .obj file. I've tried it on a bunch of morphs including some of Trav's and it works great. I'm seeing 40-50% reductions in file sizes. You can get to it from the homepage on my site.