Sun, Nov 24, 3:17 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: Water ripple


redbeard ( ) posted Tue, 18 April 2000 at 11:49 AM · edited Sun, 24 November 2024 at 1:37 AM

I have a question that I hope that someone can help me. I was wondering if someone could tell be how to create an animated water ripple in Bryce 4. Thanks!


bonestructure ( ) posted Tue, 18 April 2000 at 12:38 PM

I would say make several terrains with your ripples, and change the terrain for each frame

Talent is God's gift to you. Using it is your gift to God.


Roshigoth ( ) posted Tue, 18 April 2000 at 2:52 PM

Or you could make several grayscale ripples for making terrains, and at each keyframe change the single terrain to the different ripple image (using filter, image...) If I remember right, it should morph between the two between the keyframe so it looks like it's moving.. continue this process for as long as you want it to go.. Rosh


anvilhead ( ) posted Tue, 18 April 2000 at 5:00 PM

The cheaters way is too simply move an infinite water plane, texture mapped somehow other than worldspace, with a bump map. I've gotten very convincing results this way.


Hawkfyr ( ) posted Tue, 18 April 2000 at 9:17 PM

Hi Redbeard Do you mean a ripple starting from the middle and expanding outward? if so you might be able to do it with just one terrain and in the terrain editor,draw the ripples making them expand more in each frame , or maybe in an image editing program make a few differend geryscale maps of circles with different gradients to import into the terrain editor, and different points,and inverting them at other points,you might get more accurate circles that way. good luck and let us know how it works out. Hawkfyr

“The fact that no one understands you…Doesn’t make you an artist.”


Hubert ( ) posted Thu, 20 April 2000 at 9:34 AM

Hi, I achieved some nice results, using a terrain and a pic with some fat circles (+/- filtering in the terrain-editor) to start with. Then, scaled it very small in my first keyframe and very wide+flat+positioned_it_lower in the second keyframe. Looked fine..., softly vanishing ripples. Hubert

"All that we see or fear, is but a Sphere inside a Sphere."     (E. A. Pryce -- Tuesday afternoon, 1845)


Hawkfyr ( ) posted Thu, 20 April 2000 at 10:16 AM

Really cool Hubert, I'll have to try that. Hawkfyr

“The fact that no one understands you…Doesn’t make you an artist.”


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.