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Quote - > Quote - These are the properties for glass surfaces, a bit more than 2.
Of course that a glass or any surface has much more parameters, but the three basic are not present, only two.
It's really very simple: absorbed = total light - reflected - transmitted.
Example, 5% is reflected, 80% is transmitted, then 15% is absorbed.
If you follow this link you'll see a Luxrender I did with a few glass objects. [http://www.renderosity.com/mod/gallery/index.php?image_id=2099188
](http://www.renderosity.com/mod/gallery/index.php?image_id=2099188)
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Quote - > Quote - > Quote -
When a ray of light hits a trasparent object, one part of the energy is reflected, other part is refracted and a third is absorbed. You have three color parameters and LuxRender only has two, kr and kt, so it never can be physically correct..
Once you have specified what gets reflected and what passes through, whatever remains must be what gets absorbed. So you only need two parameters.
You just forgot the energy that is turned into heat, and plants also use this energy for other things and human skin turns UV energy in vitamin D and so on...
And a black object? Light goes in and nothing goes out.
These are the properties for glass surfaces, a bit more than 2.
name description
glass::Kr The reflectivity of the surface
glass::Kt Fraction of light transmitted through the surface
glass::index The index of refraction for the glass surface
glass::cauchyb Cauchy B coefficient
glass::film The thickness in nanometers of the thin film coating (0.0 disables) on the surface
glass::filmindex The index of refraction of the thin film coating on the surface
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Quote - > Quote - > Quote - In poser, go to Render/Render Dimensions in the drop down menu. You should change it there for the script to pick it up. Or press for windows.
Did that. Still comes in at 640x400 ;o).
Laurie
I have to look into this.
I think it probably picks it up from the dataout.bbml file, there is dimensions defined there, those get read by the exporter.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
ADP, your latest exporter pkg works wonderful, it now skips over most errors.
One small warning I noticed when importing, there's a [ ] pair missing here:
workers/camexport.py: print >> file, ' "bool autofocus" "%s"' % gp.get("autofocus", "false")
it should be ["%s"].
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
I'm getting a headache just thinking about math :p but it should be easy to put a target 1 meter from a light, apply the rotation and determine the coordinates.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
As a guideline to converting coordinates from Poser to Luxrender I found that dividing the number of meters in Poser by 2.63... gives the coordinate to use in Luxrender.
Example:
a spot in Poser pointing to coordinate (5, 2, 1) translates in Luxrender as "point to" [1.9 0.76 0.38]
This is just an estimate, but it should get you in the right direction.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Stopped after about 2 hours then flipped the glare switch.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Quote - Here is a quick render, it hasn't finished, but this is what it looks like so far. Just wanted to see if I could get it to work :)
That looks pretty good already for a 1st test. :)
The issue with spotlights at the moment is that where the light points to is not exported yet, so every spotlight will point to coordinate (0, 0, 0).
The easiest workaround at the moment is to move the spotlight farther away so they cover a larger area.
Or if you feel adventurous you can edit the .lxo file, the lights are at the start of that file, you can add "point to [x, y, z]" to the light definition, it will take a bit of guessing to get the correct coordinates.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Quote - Using a prop insteed of adding parameters to a poserlight allows any geometry you like as a lightsource. This may be new to Poser uses, but maybe you can imagine what is possible with something like that.
That sounds great to me, you can have light bulbs emitting light, windows or screen doors acting as area lights.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Thank you, working now. :)
Where is it getting the Linear settings from? Sensitivity, Exposure, F/Stop? I thought from dataout.bbml, but it's not using the values I define in there.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL
Ice, if you are doing an indoor scene with light coming from outside you should create a portal where the light is coming in, that tells lux not to waste processing power on irrelevant areas. Read back through the posts made yesterday.
As you've noticed putting a light inside is going to make rendering faster.
Luxrender is very precise and gives realistic results, that takes time. The good thing though is that it's very easy to add extra network nodes for more rendering power, and once the GPU rendering code is finalised the speed is going to increase by a factor of 10-50x.
Software: OS X 10.8 - Poser Pro 2012 SR2 - Luxrender 1.0RC3 -
Pose2Lux
Hardware: iMac - 3.06 GHz Core2Duo - 12 GB RAM - ATI Radeon HD
4670 - 256 MB
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Thread: New Reality (lux render) Plugin over at Daz...time for Poser Plugin Update? | Forum: Poser - OFFICIAL