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Just trying to catch up! Nice renders still going on, sorry but I had to skim... did notice some nice stuff from AbiJ, Doc, FSMCDesigns, StevieC, Callad, and Erik and his tools! :) been trying to get some renders done. Here is my latest... I have already started a re-render as the ground and walls were set way too high glossy wise...
link to DA page http://fav.me/d5cdy0g and full view http://www.deviantart.com/download/323136880/arabian_prince_by_mbinz-d5cdy0g.png
Unfortunatly, with the re-render, I have moved slightly back, and it is now apparant that there is an issue with displacement and the geometry of the kingdom of marrakesh. Is this something I can solve, or do I have to remove the displacement map... (I would prefer to make it work if possible!) here is a link to the issue, inc the settings... http://fav.me/d5cifc7 I will have to restart this again, but if there is a solution other than just removing the map, it would be appreciated! :)
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - Every advantage has its disadvantages.
So using a solid modeler like Autodesk Inventor to make DAZ props comes with this one:
On the boundary between the glass and the wine the surface meshes are occupying the same space, and LUX tries to render them both. Clearly not what I wanted to happen.
I already knew I should remove the glass mesh where glass meets wine, but I didn't, just to see what would happen. And now I know for sure I should.
But what would be an efficient and practical way to do that?
I cannot prevent those surfaces to be formed, they come with the conversion from solid to mesh, so I need to remove them afterwards.
Especially inside a closed shape like that decanter I wouldn't know how to selectively remove the unwanted vertices in a simple way. I'll see what I can do using the masking possibilities in Zbrush, that's really the only way I can think of right now.
Any suggestions anyone?
Thanks in advance : )
Cheers!
Nice work Erik, DominiqueBe posted in the old reality forum, and as you say you need to get rid of the vertices... In Dominique's diagram though, it looks like the glass was modeled first, then flip the inside lower normals, then added a single layer mesh to create the top surface of the wine. I know nothing about modelling, but would it be any easier to model the glass, select the inside mesh vertices to flip the normals, and then add the top surface afterwards, rather than modelling the liquid as a solid? I know Dominique played with this a lot, so it may be worth dropping a note...?
(took me ages to figure out have to insert an image from the old daz reality thread! - I new it was 'archive' somewhere in the address! - hopefully Dominique is happy for me to add ther link!)
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - > Quote - > Quote -
You need to ensure you have the object you want reflected to be illuminated, I assume you want a reflection like this? http://fav.me/d3i0pqm (the render is not very good, it was a very early render!) there is a link to the set up in the description. ;)
That's exactly what I'm trying to do and I think I finally have it. The hard part is finding a place to put the lights so they actualy light what I want but don't show up in the reflection.
Look forward to seeing the results, glad you got it sorted! ;)
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Thanks Doc! I take it you hadn't seen it then? (Best viewed full size ;) )
It was made using only Daz primitives, 2 Dformers and the IBL that comes with the Reality plug in. And a bit of patient tweeking of Dformer splines of course! :) I posted the scene setup and splines, so if any one wants to try it out...
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - Long time no see mbin!
Thanks Doc! Just trying to catch up... I do pop in from time to time to see what is happening... trying to keep up with DA as well, got to pop off there now and try and clear the over 1500 messages... `¬) ...I really must try to fit some rendering in! (and get some uploads to the gallery here too... I'm only posting on DA at the moment.
Did some tut's on Dformers and ripples, but never got round to posting them here, but I did submit to the Reality group, so I assume most people saw them? Just in case, here they are... http://fav.me/d57c952 http://fav.me/d57c9g6 http://fav.me/d57fqrm (I saw someone asking about Dformers a couple of pages back, so the tut 1 and 2 will give the basics - at least for ripples!)
The final image is below, this is the link to the full size http://www.deviantart.com/download/314821932/just_one_drop_in_a_clear_blue_sky_by_mbinz- (How do you get to access the full size image when you click on the image instead of having to post a link?) ...you may need to click twice to get full size...?
...and here is the link to the DA page... http://fav.me/d57fq5o which links to everything!
Paolo, I hope the Wife makes a rapid recovery to full health!
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - And a close-up of Emma. The mass produced models above have blue eyes so I wanted Emma's eyes to stand out since she was once human.
I want to do an extreme close-up of her eye and have the reflection of someone who's looking at her show up in it. I tried a quick test and I'm not getting any reflection except for the light. Any suggestions on how I can get this to work? Would I have to set part of the eye to mirror maybe?
You need to ensure you have the object you want reflected to be illuminated, I assume you want a reflection like this? http://fav.me/d3i0pqm (the render is not very good, it was a very early render!) there is a link to the set up in the description. ;)
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Thanks John! I just got a notification too... I guess there must have been one in my inbox that I missed, as I assume it only sends a new one if you visited the thread since the last notification! lol... anyway, I'll now have to catch up again! ;)
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
I used to get email notifications of this thread, but haven't for several weeks... I tried unsubscribing and re-subscribing, as well as subscribing to the whole daz forum area. I get notifications now of people starting new topics, but still none for here? ...any one else having an issue? (or suggestions please!) ;(
Thread: Adding Rigging to DAZ Studio Models | Forum: DAZ|Studio
http://www.daz3d.com/shop/utilities-resources/rigging-original-figures-in-ds4-pro/
Although you say you are creating outside of Daz, the above item is supposed to be good... I must admit to not have looked at it, but there was an entry on the old daz forum about it a while ago...
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
thanks for the link! need to catch up with the last few pages of the reality thread... can't seem to log in at daz at the moment, comes back with 'invalid GET data'... `¬S
By the way, do we split threads on rend, or do they go on forever...?
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Hi John, good to see we are all looking over here! welcome to the party! ;)
(still haven't figured out how to get rid of all the blank space...!) although it seems to be defined by the info pane on the lhs...
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
if you have ever had an email from DA in response to an issue you may have raised, you could use that as something to reply with to make them aware that you have an issue? ...anyway, I hope it sorts itself out soon!
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
that link works ok for me, so not sure - I'm not very internet savvy when it comes to issues!
try entering it as 'me.deviantart.com' in the address... (although that may only work if you stay logged in...?)
Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio
Quote - > Quote - I am able to enter my account at dA...
Thanks for the swift reply :)
Oh dear.. did I p*ss someone off maybe? I can't imagine though.. Could my account be gone?
just been to see you on DA, you are still there ok! what happens for you?
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Thread: Reality Render thread. A new beginning. | Forum: DAZ|Studio