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1,796 comments found!
Well, I don't have the resources to render them right now... gimme some time, and I'll have them for you.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: What is the best strategy for Rendering and Saving? | Forum: Poser - OFFICIAL
I usually pump up the quality to 75-95, depending.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: Drawing Tools | Forum: Poser - OFFICIAL
Heh, I use a crappy Microsoft wheel mouse, and the keyboard when neccessary.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: So tell me all about lighting | Forum: Poser - OFFICIAL
Oh, the fill lights are usually pointing up. It's a good idea to set your floor or ground plane to not cast shadows, if you decide your fill lights will cast shadows as per my statement above.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: So tell me all about lighting | Forum: Poser - OFFICIAL
Okay, Ron, here's the anser to lighting, from a former theatre and film person. 1:) There should be a single, brightest light in your scene. In an outdoors scene, it represents the Sun, inside it represents the closest light fixture. 2:) Directly opposite (from a top-down view) and on a slightly lower altitude (angle closer to the horizon) should be what's called a "Kicker" light - one that is dimmer than the main light, with a color tint to it appropriate to the mood you want. This should be the second brightest light in the scene, but no more than 2/3 as bright as the primary. 3:) There should also be from 2-3 lights called "fill lights", to simulate light that bounces around the scene, or Radiosity (as it's known in the rendering field). These should also be tinted, and no more than half as bright as the Kicker. 4:) For less dramatic, but more "realistic" lights, see REMC's tutorial on "Dome lighting". While producing amazing results, it slows down rendering time exponentially. Now, in a normal scene, the Main Light should be the only one with shadows on, but the shadow map should be set to at least 2048. Optionally, all the other lights can be set to shadows on, but set their maps to 256 or less. That's just the basics. Play around with your light settings to refine the mood you want. If none of your lights are casting shadows, you lose a LOT of realism.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: If anyone knows how to build a .phi file... Please read this... | Forum: Poser - OFFICIAL
That should be .Hips . Abdomen . Chest . Neck . Head . Left Shoulder (et al) (snip) . Left Thigh . Left Shin . Left Foot . Left Toe . Right Thigh . Right Shin And so on... The program cannot tell what a given part is supposed to represent. That's why you have to tell it. Also, you have to make sure the rotation is set right, so a joint's center of rotation (as opposed to bending) is going through the proper axis of the body part - for example, the hips, shins, thighs, abdomen, chest, neck, and head on a humanoid figure almost always is "Yxz" (the first letter is the axis of twist).
Remember, kids! Napalm is Nature's Toothpaste!
Thread: If anyone knows how to build a .phi file... Please read this... | Forum: Poser - OFFICIAL
You have to actually put the parts in the right order, nisarius. As in: Hips Abdomen Chest Neck Head Left Shoulder Left Up arm (snip) Left Thigh Left Shin Left Foot Left Toe Right Thigh Etc, etc Use tree mode, and it will be obvious which part is parented to which part. And "looks good" simply means that the parts are all not only named but present in the model, not that it's in the correct order.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: Body-painting Vici | Forum: Poser - OFFICIAL
No, it's the bump map. Also, you want to get a "No Nipple" morph and a "No Bellybutton" morph to have the best effect.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: Anton's 2nd dragon | Forum: Poser - OFFICIAL
That's the DAZ dragon, I believe. Not for free at all.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: Poser 5 Wish Lists are Trash we should only wish for one thing. | Forum: Poser - OFFICIAL
There's one further thing I would want in Poser 5... Support for multiple parent objects, somehow... Those who make figures will understand what I'm talking about...
Remember, kids! Napalm is Nature's Toothpaste!
Thread: Koz Hair bug! HELP! | Forum: Poser - OFFICIAL
BINGO! That's your problem, not enough temp file space!
Remember, kids! Napalm is Nature's Toothpaste!
Thread: its not working | Forum: Photoshop
Without telling us what you're trying to do, and what's not happening, there's nothing we can do. That's like calling a doctor and saying "I don't feel well. What should I do?" without telling him your symptoms.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: heyas..... | Forum: Poser - OFFICIAL
I have met you in chat but once. However, many of the people who are so deeply affected by your trials, I have come to respect, as well. You know you'll beat this, and you'll be back among us soon. So go kick the ever-lovin' daylights out of your problems, and we'll be waiting right here for your triumphant return.
Remember, kids! Napalm is Nature's Toothpaste!
Thread: Comming soon to a store near you..... | Forum: Poser - OFFICIAL
Actually, no. It's just that Spike has been teasing the Rhino forum with WIP images of this sucker, and I had asked the "What -IS- he?" question, myself, before. 8-D
Remember, kids! Napalm is Nature's Toothpaste!
Thread: Comming soon to a store near you..... | Forum: Poser - OFFICIAL
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Thread: So tell me all about lighting | Forum: Poser - OFFICIAL