5 threads found!
Thread | Author | Replies | Views | Last Reply |
---|---|---|---|---|
Liquid_Ice | 12 | 962 | ||
Liquid_Ice | 5 | 756 | ||
Liquid_Ice | 16 | 607 | ||
Liquid_Ice | 2 | 182 | ||
Liquid_Ice | 0 | 188 |
(none)
|
246 comments found!
It looks like one of the bones in the dress is bored. Maybe look at the rigging/weight maps?
Thread: hdri files | Forum: DAZ|Studio
You can put them anwhere you like. You still have to load them manually if you want to use it as a light source.
Thread: Adding Facial Expressions to Figures | Forum: Poser - OFFICIAL
I can show you but I use zbrush. Basically it is the same only zbrush users have a direct link to poser.
Thread: Adding Facial Expressions to Figures | Forum: Poser - OFFICIAL
Just export the head in this case to blender, work on the part of the face you want with its shaping tools. The import the morph back to poser and dial it in.
Thread: Adding Facial Expressions to Figures | Forum: Poser - OFFICIAL
From what I understood of your messages, is the you first created a morph and then later with the morph made a puckered face morph? If you like to have that pucker morph only, you should have done that on the normal base figure. This way it would effect the original morph. And you can later dial in the pucker morphs.
Thread: So who creates models for money, commissioned work? | Forum: DAZ|Studio
For me it depends on the complexity and also on the purpose. If you want morphs and texture it will of course cost more.
Thread: So who creates models for money, commissioned work? | Forum: DAZ|Studio
It also depends on what you find very real. I have seen people call lots of stuff very real and in my eyes not so much or the other way around.
Thread: So who creates models for money, commissioned work? | Forum: DAZ|Studio
I did comissioned work in the past. And indeed you have to have written contracts with the models etc. Of course if you have a subscription to a site like 3d.sk you are allowed to model after the photo resource.
Thread: Anybody Remember THIS Guy? | Forum: The Break Room
Thread: Anybody Remember THIS Guy? | Forum: The Break Room
Thread: Black Panther | Forum: Poser - OFFICIAL
Thread: Black Panther | Forum: Poser - OFFICIAL
Thread: Black Panther | Forum: Poser - OFFICIAL
rokket posted at 2:03AM Thu, 10 December 2020 - #4406273
TwiztidKidd posted at 1:11AM Thu, 03 December 2020 - #4406254
Transparency maps... that's how I would do the hair on the killmonger mask too... half a torrus with a transmap and you got the hair part covered... it would look a bit 2D when viewed from the side though lol
I am not good with doing hair. I have never tried to model it or do the textures for it. I wouldn't know where to begin.
You can try with fibermesh. I could try it for you if you like?
Thread: Its no longer there | Forum: DAZ|Studio
Thread: dforce problem | Forum: DAZ|Studio
Hey fefe,
I see the skirt is crippling. Are you trying to let it rest on her leg and the other part hanging down( like a split in the middle of your skirt?)?
What are your settings, maybe somebody can help if we get a bit more info.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Thread: Clothing distorting with character morphs | Forum: DAZ|Studio