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1,113 comments found!
Ok I did it!!! :thumbupboth:
Positioned the main cam than loaded a box
pointed the main cam on the box and this way I had better control
also my previous mistake was I was parenting the main cam on the head using hierarcy editor instead of using the Object - Point at option, and that was making things crazy!
than on animation pallete I set
frame 1 : cam yOrbit -90
frame 50 : cam yOrbit 0
frame 100 : cam yOrbit 90
thanks everyone! love you all! I'm very happy now!
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
Thread: 180 degrees camera file to display face morph | Forum: Poser - OFFICIAL
I tried setting it to zero before parent it but still the problem consist
Sorry everyone for the inconvinience I underestimated this, I thought poser could do it much easier than it really does...
The problem is that I must read more on animation before doing this, I imagined it could be done with a camera preset but it is more complicated
Thanks everyone that replied for your time and thoughts on the subject and especialy lesbentley
Thread: 180 degrees camera file to display face morph | Forum: Poser - OFFICIAL
If I parent the main camera to figures head than the hither parameter disapears!
Thread: 180 degrees camera file to display face morph | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
Thread: 180 degrees camera file to display face morph | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
Thread: 180 degrees camera file to display face morph | Forum: Poser - OFFICIAL
Content Advisory! This message contains nudity
however when I load you file the main camera(as viewed from the Aux Camera) moves around the Y axon but is directed from the center to infinite instead of targeting always the center, like on you example
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
I believe that even if the RTEncoder program is other version the rte file format hasn't change it can be decoded with any version
I myself used the first version of RTencoder which should be older than RTEncoderPy
as for the version 2.12b it is mostly a correction to folder and maybe texture and minor character errors
Please let me know if you have any critics or suggestion for improvement when you install Nea :biggrin:
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
She will definately come in two versions IF there will be a WM version anyway
At the current state Nea can use Posette clothes so not many changes have been done to her joints, and I don't plan to change the body shape
Nea 3 if she ever makes a debut will be a face reshape and maybe she will have a new original UVS
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
Actually it is combination of wings, poser magnets & poser morph tool
Nea 3 is still just a thought, it relies on my free time
Nea is a constant experiment and I've learned a lot making her
There is a lot of poser tecnology in her, body handles, alternative geometry and some tricks to make all that work. She was a motive to dig deep in poser files and figure setup and modelling too, eyes and teeth are original geometry
My dream is that Nea 3 would come with a weight mapped version too, but I don't have the courage to learn all this new stuff
Thread: 180 degrees camera file to display face morph | Forum: Poser - OFFICIAL
english is not my mother language so I am embarrased that I can not explain this right
maybe it is easier to show this with an image
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
There are some texture distortions on the lashes due to morphs but I'll iron those out later...
Thread: 180 degrees camera file to display face morph | Forum: Poser - OFFICIAL
Cool I don't know ANYTHING about amimating in poser, I don't know how to use keyframes
rotating the figure seams to be easier! thanks for the tip!
Thank you both for the replies!
Thread: 180 degrees camera file to display face morph | Forum: Poser - OFFICIAL
Attached Link: http://i.minus.com/i6ujJwe4Vfs1R.gif
I might have set it wrong :blink:I want an animated poser camera file (cm2)
that would roll around a character just like in the link but not 360 because I don't want to show the back side, so 180 degrees would do the job
Thread: Nea 3 - detail work | Forum: Poser - OFFICIAL
wider nose and nosetip, nostrils wider and lower, upper lip smaller
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Thread: 180 degrees camera file to display face morph | Forum: Poser - OFFICIAL